Difference between revisions of "Shadowtech Alchemer"
From SpiralKnights
SK Tactics (Talk | contribs) (Expanded attack section. Added damage table. values to be filled in.) |
SK Tactics (Talk | contribs) m (Added charge times. Moved damage to new section. Remove damage type from table.) |
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== Attacks == | == Attacks == | ||
+ | === Basic Attack === | ||
[[image:Shadowtech_Alchemer_demo_combo.gif|200px|thumb|Demo animation of combo-attack.]] | [[image:Shadowtech_Alchemer_demo_combo.gif|200px|thumb|Demo animation of combo-attack.]] | ||
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Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. | Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. | ||
<br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading. | <br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading. | ||
=== Charge Attack === | === Charge Attack === | ||
+ | [[image:Shadowtech_Alchemer_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]] | ||
A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. | A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. | ||
<br />In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. | <br />In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. | ||
<br />The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square. | <br />The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square. | ||
+ | {{SKAbilitiesTable|Charge Time in Milliseconds| | ||
+ | {{SKAbilitiesRow|{{PAGENAME}}|2600|2400|2200|2000|?|?|?|?}} | ||
+ | }} | ||
− | + | == Damage == | |
− | + | ||
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. | The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. | ||
{{SKDamageTable| | {{SKDamageTable| | ||
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− | |||
{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell||background=#114255}} {{SKCell|'''Versus Fiends and Undead'''|background=#ADADAD|2=center|4=6}} | {{SKCell||background=#114255}} {{SKCell|'''Versus Fiends and Undead'''|background=#ADADAD|2=center|4=6}} | ||
− | {{SKDamageRow|Basic |?|?|?|?|?|?}} | + | {{SKDamageRow|Basic Attack |?|?|?|?|?|?}} |
− | {{SKDamageRow|Charge|?|?|?|?|?|?}} | + | {{SKDamageRow|Charge Attack|?|?|?|?|?|?}} |
{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell||background=#114255}} {{SKCell|'''Versus Beasts and Constructs'''|background=#ADADAD|2=center|4=6}} | {{SKCell||background=#114255}} {{SKCell|'''Versus Beasts and Constructs'''|background=#ADADAD|2=center|4=6}} | ||
− | {{SKDamageRow|Basic |?|?|?|?|?|?}} | + | {{SKDamageRow|Basic Attack |?|?|?|?|?|?}} |
− | {{SKDamageRow|Charge|?|?|?|?|?|?}} | + | {{SKDamageRow|Charge Attack|?|?|?|?|?|?}} |
{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell||background=#114255}} {{SKCell|'''Versus Gremlins and Slimes'''|background=#ADADAD|2=center|4=6}} | {{SKCell||background=#114255}} {{SKCell|'''Versus Gremlins and Slimes'''|background=#ADADAD|2=center|4=6}} | ||
− | {{SKDamageRow|Basic |?|?|?|?|?|?}} | + | {{SKDamageRow|Basic Attack |?|?|?|?|?|?}} |
− | {{SKDamageRow|Charge|?|?|?|?|?|?}} | + | {{SKDamageRow|Charge Attack|?|?|?|?|?|?}} |
}} | }} | ||
Revision as of 01:48, 28 July 2011
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The Shadowtech Alchemer is a 2-star handgun.
Contents
Description
An alchemical handgun that fires bullets of concentrated shadow that split on impact.
Attacks
Basic Attack
Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius.
There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
Charge Attack
A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius.
In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact.
The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.
None | Low | Medium | High | V. High | Ultra | Max | |
Shadowtech Alchemer | 2600 | 2400 | 2200 | 2000 | ? | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Shadowtech Alchemer's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Fiends and Undead | ||||||
Basic Attack | ? | ? | ? | ? | ? | ? |
Charge Attack | ? | ? | ? | ? | ? | ? |
Versus Beasts and Constructs | ||||||
Basic Attack | ? | ? | ? | ? | ? | ? |
Charge Attack | ? | ? | ? | ? | ? | ? |
Versus Gremlins and Slimes | ||||||
Basic Attack | ? | ? | ? | ? | ? | ? |
Charge Attack | ? | ? | ? | ? | ? | ? |
Vendors
Vendors that sell this item:
Recipe
36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)
Alchemy Path
Shadowtech Alchemer's alchemy path | ||||||||||||
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