Difference between revisions of "Talk:Lockdown"
From SpiralKnights
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==Discuss== | ==Discuss== | ||
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+ | The health bonuses are correct only for T3 and not for lower tiers. Can someone get some data on this? The health increase may be a percentage of your base health--[[User:Trying|Trying]] 11:56, 28 December 2011 (UTC) | ||
=== Bomb Attack Speed === | === Bomb Attack Speed === |
Revision as of 11:56, 28 December 2011
Discuss
The health bonuses are correct only for T3 and not for lower tiers. Can someone get some data on this? The health increase may be a percentage of your base health--Trying 11:56, 28 December 2011 (UTC)
Bomb Attack Speed
This page claims Guardian and Recon receive increased attack speed for bombs. That seems unlikely. --Antistone 00:25, 15 September 2011 (UTC)
--All information is gained from recent patch notes. Though it is rather odd, it is true. http://forums.spiralknights.com/en/node/25091 --Kazamh 02:30, 15 September 2011 (UTC)
- I realize the text is copied directly from an official announcement, but that is not the same thing as true. I would appreciate it if someone could verify...and, if it is true, explain to me what on earth that actually means. --Antistone 04:31, 15 September 2011 (UTC)
Thank You All!!!
I really appreciate all this help with the page! It was really simple when I made it, and I could only update it so fast. I love the work that everyone has put into making this an informative, reliable, and all around nice looking page! Ty! Ty! Ty! --Kazamh 14:26, 16 September 2011 (UTC)
Class Ability Usage Limits
I thought I might try to verify some of this information before posting it on the main page, but I thought my initial observations might still be helpful:
- There's a health bar at the top of the screen showing the charge remaining on your special ability
- Striker Dash has about 2 seconds of use time, and seems to recharge fully and instantly after a couple seconds of non-use
- Guardian Shield seems to follow the same recharge mechanics as a normal shield; you can use it forever if you don't take damage, it regenerates pretty quickly after a short period of not taking damage, but it gets broken for a while if the health is reduced to zero. I think the broken time is less than for a shield in PvE, though.
- Haven't gotten a good look at Disruption Field's recharge yet
--Antistone 02:27, 18 September 2011 (UTC)
- I appreciate you posting it in here, to confirm it before taking a crack at the main page.
- Yes, the health bar does show remaining time on the ability. :P
- 3 Seconds actually.
--Kazamh 04:01, 18 September 2011 (UTC)