Difference between revisions of "Gremlin"

From SpiralKnights

Jump to: navigation, search
m (Types: Removed 'threat' code)
m (locations)
Line 15: Line 15:
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
 
*Deconstruction Zone: Savage Salvaging
 
*Deconstruction Zone: Savage Salvaging
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 21: Line 20:
 
* May heal self (40HP)
 
* May heal self (40HP)
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Ironclaw Thwacker
 
|name=Ironclaw Thwacker
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
* Jigsaw Valley: Emerald Axis, Jade Tangle II, Perimeter Promenade II,
+
* Ice Maul Arena: Beastly Brawl
* Battle Arena: Fight for glory, Fight for treasure
+
* Jigsaw Valley: Emerald Axis, Jade Tangle II, Perimeter Promenade II
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 32: Line 32:
 
* Dash
 
* Dash
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Darkfang Thwacker
 
|name=Darkfang Thwacker
Line 48: Line 49:
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
 
*Deconstruction Zone: Savage Salvaging
 
*Deconstruction Zone: Savage Salvaging
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
 
* Heal target
 
* Heal target
 
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Ironclaw Mender
 
|name=Ironclaw Mender
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
 +
*Ice Maul Arena: Beastly Brawl
 
*Jigsaw Valley: Emerald Axis, Perimeter Promenade II, Jade Tangle II
 
*Jigsaw Valley: Emerald Axis, Perimeter Promenade II, Jade Tangle II
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 66: Line 66:
 
* Raise dead  
 
* Raise dead  
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Darkfang Mender
 
|name=Darkfang Mender
Line 81: Line 82:
 
|name=Tenderfoot Scorcher
 
|name=Tenderfoot Scorcher
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
 
* May inflict [[fire|<span style="color: #CCCCCC;">fire</span>]] status with flamethrower
 
* May inflict [[fire|<span style="color: #CCCCCC;">fire</span>]] status with flamethrower
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Ironclaw Scorcher
 
|name=Ironclaw Scorcher
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
 
*Jigsaw Valley: Emerald Axis
 
*Jigsaw Valley: Emerald Axis
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 96: Line 96:
 
* May heal self
 
* May heal self
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Darkfang Scorcher
 
|name=Darkfang Scorcher
Line 109: Line 110:
 
|name=Tenderfoot Demo
 
|name=Tenderfoot Demo
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
*Battle Arena: Fight for glory, Fight for treasure
 
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 115: Line 115:
 
* Throw bombs to be set near where they hit
 
* Throw bombs to be set near where they hit
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Ironclaw Demo
 
|name=Ironclaw Demo
 
|location=*Clockwork Tunnels: Mechanized Mile
 
|location=*Clockwork Tunnels: Mechanized Mile
*Battle Arena: Fight for glory, Fight for treasure
+
*Ice Maul Arena: Beastly Brawl
 
|description=
 
|description=
 
|abilities=
 
|abilities=
Line 125: Line 126:
 
* May heal self
 
* May heal self
 
}}
 
}}
 +
 
{{Monster
 
{{Monster
 
|name=Darkfang Demo
 
|name=Darkfang Demo

Revision as of 05:36, 7 March 2011

Gremlins are a type of monster found in the Clockworks.

Traits

Gremlins are a race of small, mischievous humanoids that are fascinated with machinery and endlessly tinker away at any they can find. The gremlins were brought to the Clockworks by an unknown means and serve as its builders and repairmen. However, their efforts are often marred by their own tendency to break what it is they're attempting to fix — or in many cases blow it up completely (they're fond of explosives). It is believed that gremlins get their orders from the core itself, but for now their secret is safe, as the gremlin language is completely indecipherable to any other intelligent race.

All enemy gremlins belong to the colony, which serves King Tinkinzar. King Tinkinzar is said to be a great ruler and a mechanical genius who is responsible for the vision of the Clockworks. The king is never seen by common gremlins (nor has he ever been seen by the Knights, rather his orders are carried out by his Crimson Order, a fearful and zealous band of gremlins who alone share audience with the king.

There exists a small band of gremlins who are outcasts from King Tinkinzar's colony. The outcasts have taken refuge in the subtown of Emberlight, but at the cost of being hated by their own kind.

Types

Thwacker

Mender

Scorcher

Demo

Clans

Tenderfoot

Ironclaw

Darkfang

Strategy

Due to their wide range of abilities, Gremlins can be among the most challenging enemies in the game. The following observations can form the basis of an effective strategy to counter their advantages:

  • Thwackers have a short recovering time after their charged melee attack. Take advantage of this by counterattacking the Gremlins.
  • Gremlin healers (menders) are exceptionally powerful, with the ability to heal hundreds of hit points worth of damage in quick succession. If you are adventuring alone, it is strongly advised that you kill the healer before turning to other units, as it may not be possible to deal damage fast enough to counter the healing spells otherwise.
  • Darkfang Thwackers (sometimes referred to as shield gremlins) possess high resistance to normal damage; however, they are weak against elemental damage. Therefore, elemental "alchemer" handguns are an excellent choice against this enemy, and may in fact be more effective than many swords.

Generally, Gremlins can be knocked back by blocking or attacking them relentlessly. Use this to your advantage to batter the downed Gremlin with a flurry of attacks.

Loot

  • Tenderfoot Thwacker
    • Bronze Bolt
    • Frayed Fabric
    • Sharp Fang
  • Ironclaw Thwacker
    • Bushy Tail
    • Fine Fabric
  • Darkfang Thwacker
    • Bronze Bolt
    • Bushy Tail
    • Fine Fabric
    • Frayed Fabric
    • Sharp Fang
  • Tenderfoot Mender
    • Bronze Bolt
    • Frayed Fabric
    • Sharp Fang
  • Ironclaw Mender
    • Miracloth
  • Darkfang Mender
    • Bushy Tail
    • Bronze Bolt
    • Fine Fabric
  • Ironclaw Scorcher
    • Blaze Pepper
    • Fuel Canister
  • Darkfang Scorcher
    • Flame Soul
  • Ironclaw Demo
    • Blast Powder
    • Unstable Core
  • Darkfang Demo
    • Unstable Core

Notable Gremlins

See also

Personal tools