Difference between revisions of "Bomb/All"

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m (placeholder prep)
m (some entries to set up relative date of release)
Line 5: Line 5:
  
 
{{GearList/Offensive/Start}}
 
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      = Nitronome
 +
| normal    = ???
 +
| as        = ???
 +
| combat    = Blast
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Shivermist Buster
 +
| elemental  = ???
 +
| as        = ???
 +
| status    = freeze
 +
| intensity  = Good chance of causing minor
 +
| combat    = Haze
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Dark Briar Barrage
 +
| piercing  = ???
 +
| as        = ???
 +
| combat    = Spine
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Electron Vortex
 +
| elemental  = ???
 +
| as        = ???
 +
| status    = shock
 +
| intensity  = Good chance of causing strong
 +
| combat    = Vortex
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Stagger Storm
 +
| elemental  = ???
 +
| as        = ???
 +
| status    = stun
 +
| intensity  = Good chance of causing minor
 +
| combat    = Haze
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Dark Retribution
 +
| shadow    = ???
 +
| as        = ???
 +
| combat    = Orbiting
 +
}}
  
 
{{GearList/Offensive
 
{{GearList/Offensive
Line 14: Line 62:
 
| intensity  = Fair chance of causing moderate
 
| intensity  = Fair chance of causing moderate
 
| ability 1  = DMG Bonus vs Slime: Very High
 
| ability 1  = DMG Bonus vs Slime: Very High
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Obsidian Crusher
 +
| shadow    = ???
 +
| as        = ???
 +
| status    = poison
 +
| intensity  = Good chance of causing strong
 +
| combat    = Vortex
 
}}
 
}}
  
Line 66: Line 123:
 
| as        =  
 
| as        =  
 
| combat    =  
 
| combat    =  
 +
}}
 +
 +
{{GearList/Offensive
 +
| name      = Static Flash
 +
| normal    = ???
 +
| as        = ???
 +
| status    = shock
 +
| intensity  = Good chance of causing strong
 +
| combat    = Blast
 
}}
 
}}
  

Revision as of 01:55, 18 June 2015

  • mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
  • make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1
???
999 999 999
-1
???
0 Blast 0
999
-1
???
999 999
-1
???
-4
Good chance of causing minor Freeze
Haze 0
999 999
-1
???
999
-1
???
0 Spine 0
999
-1
???
999 999
-1
???
-2
Good chance of causing strong Shock
Vortex 0
999
-1
???
999 999
-1
???
-1
Good chance of causing minor Stun
Haze 0
999 999 999
-1
???
-1
???
0 Orbiting 0
999 999 999
-5.01
81
-4.06
70
-2
Fair chance of causing moderate Shock
Shard -1DMG Bonus vs Slime: Very High0
999 999 999
-1
???
-1
???
-3
Good chance of causing strong Poison
Vortex 0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0
-1
???
999 999 999
-1
???
-2
Good chance of causing strong Shock
Blast 0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0
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