Theme (Guild Hall)
From SpiralKnights
Guild Halls, as of 2013-01-30, can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu. Once installed, a theme or environment will last until it is manually changed or a prerequisite component is removed.
Themes change the lighting, walls, floor, fog and background of the Guild Hall.
Environments change the weather and other ambient effects of the Guild Hall.
If the required expansion is removed, the theme and environment will be restored to default.
Themes
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The Theme of a guild hall will determine how the lighting, walls, floor, fog and background appear to players. Below are the environment-free Themes that a guild can change their guild hall to, should they have the proper floor installed:
Themes and Environments: Some Combinations
Notes
Guilds may or may not change their Themes and Environments as time passes. The guilds in the pic descriptions are for credit, so if you go to their hall and it's changed, don't be too disappointed.
Thanks
To all the guilds who cleared furniture out of rooms lacking doors in your beautiful halls. Your time is much appreciated.