Neutralizer
From SpiralKnights
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The Neutralizer is a 5-star handgun.
Contents
Description
You'd be surprised at the number of practical applications to be had from two substances that, when combined, leave literally quite nothing in their wake. Charged Neutralizer bullets envelop the enemy in an energy field that explodes on contact with regular shots.
Attacks
Basic Attack
Fires 1 slow moving projectile, allowing up to 3 shots before reload. Bullets from this gun can set off explosive charges applied by Charge Attack. (see below)
Charge Attack
Fires a slow moving non-damaging projectile that will orbit the enemy after hitting them. If an enemy has explosive charges orbiting when struck by a basic attack from this weapon, all charge rounds surrounding target will detonate damaging target and enemies nearby. Charge attacks on enemies will linger for an extended period of time, allowing multiple to be applied before being detonated. Each orb will rotate for about 20 seconds before disappearing. Charge Time is much faster than most weapons. Any catalyzer weapon can detonate any explosive charges, it is not restricted to only your own charge rounds.
None | Low | Medium | High | V. High | Ultra | Max | |
Neutralizer | ? | ? | ? | ? | ? | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
The regular shots share damage with unexpanded Polaris, Supernova, and status alchemers. While the shots have the same power as its cousin, Biohazard, the charge attack is stronger against its neutral targets, and almost as strong against its specialty ones.
Neutralizer's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | 18 | 21-23 | 41-43 | 44-45 | 71-88 | 95-97 |
Charge Attack | 54-63 | 76-88 | 147-160 | 168-180 | 274-345 | 380-421 |
Vendors
Vendors who sell this item:
- Basil (Recipe)
Recipe
The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Neutralizer.
Name | Amount |
Blue Shard | 20 |
Ecto Drop | 5 |
Owlite Feather | 4 |
Unstable Core | 3 |
Warp Dust | 2 |
Royal Core | 1 |
Eternal Orb of Alchemy | 3 |
Volatile Catalyzer (Heat Level 10) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Neutralizer's alchemy path | ||||||||||||||||||
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