Template:GeographyList/doc
From SpiralKnights
|parent
- the mission or area. Only use mission names if the area is exclusive to a mission. In other words, default to the Arcade.
|child
- Only use for mission exclusives. This is because "wild path" and "haunted passage" etc. segments are usually the exact same map, just with grass added or not or whatever. Here should be entered the level, a.k.a floor name, of the mission.
|segment
- Types include:
- Start (start only - does not involve party button segments. Arsenal station is usually available)
- I (straight)
- L (turn)
- + (crossroad)
- T (t-intersection)
- D (dead end, often with loot)
- End (end of level - elevator only, not dead ends)
|number
- the segment number as encountered. this establishes a "family" of maps which are pretty much the same. Defaults to 1.
|letter
- the variant of the general number's shape. Doubt we'll ever see more than 26 area variants per number in the specified area/mission. Defaults to A.