User:Fruito

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Revision as of 21:38, 12 July 2011 by Fruito (Talk | contribs)

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I'm Acavado (or, Grini and Buddeh).

Shields, rather than allowing an effect (poison, etc.) be inflicted on you, will take it as damage to the shield. A shield with full resistance against the effect being inflicted will take half the damage it would have if it had no resistance. Tested in the Advanced Training Hall. Logically, therefor, a shield with a weakness to the effect will take twice the damage from the effect.

Attack Speed Decreased will slow down all movements while attacking. Attacking includes charging and running while charging. Therefor, if you have an item with this stat, keeping an attack charged (ie. bombs) will endanger you.

Damage Bonus eh, seems to do... 2 extra damage? Hrm.


Tag Teaming: Two or more knights work together to delve further into the clockworks. One knight continues until he or she is out of energy then invites his or her friend to join and continue from his or her position with a un-empty tank. This may continue as long as there is a knight available to join.

Boss Farming: A knight solos till above the boss level then invites his or her friends to descend, fight the boss, and gather tokens. They then return to haven and each knight with available energy repeats the process. In this way, knights could potentially fight the boss more than twice a day, gathering as much as 30 tokens.

Chef: A knight who collects recipes for the purpose of crafting items for the public.

On being a recipe chef: Two runs through Tier 1 will net a knight a few bits below 10,000 crowns, provided there are no deaths and that they have not the fortune to have some buddies to add them to their tab. 100 (mist) energy for 10,000 crowns . Good deal, this divides up into 100 crowns gained per energy you spent (that's like selling 100 CE for 10,000 crowns!). If a arsenal chef wants to make a high profit, they would have to charge 100 Crowns per energy they use for crafting and add in the price for the alchemy or else it would be better that they just ran through the clockworks like usual. That would be 10(100) + 200 for a 1 star item, or 1200 crowns; or 50(100)+ 400, or 5,400 crowns. One could also sell items for the value of energy according to the Energy Depot, which would be 60 crowns per energy or more.

OCD: Obsessive Crate Destruction


Wishlist:

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