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Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Faust Abilities.png

All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Faust is a 4-star sword.


A powerful, cursed sword forged in the underworld. Its powerful charge attacks can sometimes curse the one that wields it.


Icon-recipe.png: Basil - Randomly in stock for 10,000 crowns in depth 13, 23 Clockwork Terminals (unbound).


Faust charge attack

Basic Attack

Two-hit combo which comes out and recovers relatively quickly. It has a medium range. Can cause curse status to an enemy on the second hit.

Charge Attack

The knight takes a small step back and takes a wide swing with the sword, which emits a Gran Faust-shaped energy beam which primes for a moment before flying forwards a fair distance before detonating. This beam travels through monsters and over gaps. The sword swing, beam and detonation all deal damage.

The charge attack has a chance to inflict curse on both the enemy and the user. Self-curse will last 40 seconds without resistances.


The following damage values represent the weapon at its completed level, without any bonus from other equipment, and listed as a range found from the first to last floor of each stratum.

Faust's Damage Table (Click to Show!)
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Fiend and Undead
Hit 1 24-27 30-33 62-64 64-68 100-131 137-133
Hit 2 29-34 39-44 80-81 85-88 133-179 194-179
Charge 43-53 62-67 120-130 135-146 215-282 309-315
Projectile 11-12 15-19 30-33 35-38 54-70 76-77
Versus Beasts and Constructs
Hit 1 39-45 47-52 101 100-105 156-206 214-200
Hit 2 48-56 64-72 113-132 138-139 216-291 316-279
Charge 73-89 104-112 204-219 224-241 359-471 515-519
Projectile 17-19 24-29 47-50 52-56 81-104 112-111
Versus Slimes and Gremlins
Hit 1 44-53 59-66 121-128 130-140 203-267 286-288
Hit 2 53-65 75-87 153-159 168-177 261-348 381-371
Charge 78-98 116-127 224-245 255-279 404-528 580-601
Projectile 21-22 27-34 59-62 65-69 107-144 278-155


The 4-star recipe for this item costs 10,000 crowns; the alchemy cost is 2,500 crowns. Below are the materials needed to make the Faust.

Name Amount
Crafting-Dark Shard.png Dark Shard 15
Crafting-Ecto Drop.png Ecto Drop 4
Crafting-Swordstone.png Swordstone 3
Crafting-Redwood.png Redwood 2
Crafting-Mug of Misery.png Mug of Misery 1
Rarity-Elite Orb of Alchemy icon.png Elite Orb of Alchemy 3
Equipment-Sealed Sword icon.png Sealed Sword (Heat Level 5+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Faust's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Sealed Sword
Sealed Sword
Divine Avenger
Divine Avenger
Gran Faust
Gran Faust


Faust and Gran Faust are named after the German Faust folktale, in which a man sells his soul to the devil for power and knowledge.

While Faust's speed bar is longer than Avenger's, it seems that it is just a mistake. The two swords swing equally quickly. It is also worth noting that Faust's charge time is significantly shorter than Gran Faust's.

Gran Faust and Faust are the only player weapons that inflict the curse status.

Faust was available when the game launched (in release 2011-04-04), and has not changed significantly since then.

See Also

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