Lancer Knightz (Guild)/Sword Almost-Combos Per Minute
From SpiralKnights
The guild Lancer Knightz has a long-running project to collect data on the speed and damage of various weapons. If you'd like to help, then please contact Donkeyhaute.
An almost-combo is a combo that stops one stroke short. Gunners perform almost-combos frequently, to avoid reloading. Claims have been made that almost-combos lead to high DPS on swords as well. So let's collect data about how many almost-combos per minute (APM) a sword can perform, and what sort of DPS this generates against each monster family. To keep the table manageable, let's study just ASI+6. See also our combos per minute data.
| Name | Damage | APM | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
| Leviathan Blade | normal | |||||||
| Cold Iron Vanquisher | normal | |||||||
| Dread Venom Striker | normal | |||||||
| Wild Hunting Blade | normal | |||||||
| Sudaruska | normal | |||||||
| Triglav | normal | |||||||
| Barbarous Thorn Blade | piercing | |||||||
| Final Flourish | piercing | |||||||
| Fearless Rigadoon | piercing | |||||||
| Furious Flamberge | piercing | |||||||
| Warmaster Rocket Hammer | elemental | |||||||
| Divine Avenger | elem+norm | |||||||
| Fang of Vog | elem+norm | |||||||
| Voltedge | elem+norm | |||||||
| Combuster | elem+norm | |||||||
| Glacius | elem+norm | |||||||
| Acheron | shad+norm | |||||||
| Gran Faust | shad+norm |