Difference between revisions of "Alchemy Room"
From SpiralKnights
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| name = {{PAGENAME}} | | name = {{PAGENAME}} | ||
| cost = 14,500 Crowns | | cost = 14,500 Crowns | ||
− | | | + | | requirements = Either 2F Wing |
− | | | + | | special features = |
+ | [[Alchemy Machine]] | ||
+ | *[[Vatel]] | ||
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==Notes== | ==Notes== | ||
− | + | This room can be placed anywhere there is an [[Empty Room]] available once it is unlocked. | |
− | + | ||
+ | Non-guildies can use the Machines and Vendor within this room. | ||
+ | |||
+ | This room comes with several of its own decorations. Notably, the floor has a spinning fan and thick piping in it. The walls have built-in pipes and tanks. | ||
==See Also== | ==See Also== | ||
{{guild hall see also}} | {{guild hall see also}} |
Revision as of 03:20, 28 November 2014
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The Alchemy Room is a room that can be placed in a Guild Hall.
Contents
Description
A utilitarian room equipped with two Alchemy Machines and a General Goods Merchant.
Special Features
Access to the Alchemy Machine.
Access to Vatel.
Notes
This room can be placed anywhere there is an Empty Room available once it is unlocked.
Non-guildies can use the Machines and Vendor within this room.
This room comes with several of its own decorations. Notably, the floor has a spinning fan and thick piping in it. The walls have built-in pipes and tanks.