Difference between revisions of "Alchemy Room"

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| name = {{PAGENAME}}
 
| name = {{PAGENAME}}
 
| cost = 14,500 Crowns
 
| cost = 14,500 Crowns
| availability = 2F: Either Wing
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| requirements = Either 2F Wing
|Special Features = [[Alchemy Machine]], [[Vatel]]
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| special features =  
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[[Alchemy Machine]]
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*[[Vatel]]
 
}}
 
}}
  
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==Notes==
 
==Notes==
*This room is public. Non-guildies can use the Machines and Vendor within it.
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This room can be placed anywhere there is an [[Empty Room]] available once it is unlocked.
*This room comes with several of its own decorations. Notably, the floor has a spinning fan and thick piping in it. The walls have built-in pipes and tanks.
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 +
Non-guildies can use the Machines and Vendor within this room.
 +
 
 +
This room comes with several of its own decorations. Notably, the floor has a spinning fan and thick piping in it. The walls have built-in pipes and tanks.
  
 
==See Also==
 
==See Also==
 
{{guild hall see also}}
 
{{guild hall see also}}

Revision as of 03:20, 28 November 2014

GuildHall-Room-Alchemy Room icon.png Alchemy Room
GuildHall-Room-Alchemy Room-Overworld.png
Cost

14,500 Crowns

Requirements

Either 2F Wing
Once unlocked, this room can be installed anywhere there is an Empty Room.

Special Features

The Alchemy Room is a room that can be placed in a Guild Hall.

Description

A utilitarian room equipped with two Alchemy Machines and a General Goods Merchant.

Special Features

Access to the Alchemy Machine.

Access to Vatel.

Notes

This room can be placed anywhere there is an Empty Room available once it is unlocked.

Non-guildies can use the Machines and Vendor within this room.

This room comes with several of its own decorations. Notably, the floor has a spinning fan and thick piping in it. The walls have built-in pipes and tanks.

See Also

Template:Guild hall see also

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