Difference between revisions of "Gremlin"

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(Types: Cleaning up, adding/correcting info)
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*[[Jigsaw Valley]]: Jade Tangle
 
*[[Jigsaw Valley]]: Jade Tangle
 
|description=
 
|description=
*Tier 1: Basic attack and Axe Swing is used
+
*Tier 1: Can use a basic Axe Swing attack, toss his axe from long range.
 
*Tier 2: See Ironclaw Thwacker  
 
*Tier 2: See Ironclaw Thwacker  
 
*Tier 3: See Darkfang Thwacker
 
*Tier 3: See Darkfang Thwacker
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|description=
 
|description=
 
*Tier 1: See Tenderfoot Thwacker
 
*Tier 1: See Tenderfoot Thwacker
*Tier 2: Same as Tier 1 plus also uses Axe Toss. Tends to use health capsule a but more than tenderfoot.
+
*Tier 2: Same as Tier 1, however can combo Axe Swings and attack twice, and can now dodge and dash.
 
*Tier 3: See Darkfang Thwacker
 
*Tier 3: See Darkfang Thwacker
 
|attacks=
 
|attacks=
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*[[Deconstruction Zone]]s
 
*[[Deconstruction Zone]]s
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Thwacker
*Tier 2:
+
*Tier 2: See Ironclaw Thwacker
*Tier 3: Pending.
+
*Tier 3: Same as Tier 2, plus carries a shield on his back which blocks any attacks that hits it, and acquires a spin attack. Dashes more often than Ironclaw.
 
|attacks=
 
|attacks=
 
* Axe Swing {{attack|normal}} {{status|stun}}
 
* Axe Swing {{attack|normal}} {{status|stun}}
 
* Axe Toss {{attack|normal}} {{status|stun}}
 
* Axe Toss {{attack|normal}} {{status|stun}}
* Charge Attack {{attack|normal}} {{status|stun}}
+
* Spin Attack {{attack|normal}} {{status|stun}}
 
* Dash
 
* Dash
 
* Shield
 
* Shield
Line 92: Line 92:
 
*[[Lichenous Lair]]: Cold Fusion
 
*[[Lichenous Lair]]: Cold Fusion
 
|description=
 
|description=
*Tier 1: Heals other enemies, (rarely) attacks with ember bolt or wand whack.
+
*Tier 1: Heals other enemies, (rarely) attacks with ember bolt or wand whack. Attempts to dodge at close range.
*Tier 2: See Ironclaw
+
*Tier 2: See Ironclaw Mender
*Tier 3: See Darkfang
+
*Tier 3: See Darkfang Mender
 
|attacks=
 
|attacks=
 
* Mend {{attack|heal}}
 
* Mend {{attack|heal}}
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*[[Jigsaw Valley]]: Emerald Axis, Perimeter Promenade II, Jade Tangle II
 
*[[Jigsaw Valley]]: Emerald Axis, Perimeter Promenade II, Jade Tangle II
 
|description=
 
|description=
*Tier 1: See Tenderfoot
+
*Tier 1: See Tenderfoot Mender
*Tier 2: Can now Area Mend! watch out. instead of saying outright what it'll do, like for his other moves, he'll say, "stay close!"
+
*Tier 2: Same as Tenderfoot, plus can now Area Mend. When casting Area Mend, Menders will say "Stay close!". Also dodges and uses Ember Bolt more often than Tenderfoot.
*Tier 3:
+
*Tier 3: See Darkfang Mender
 
|attacks=
 
|attacks=
 
* Mend {{attack|heal}}
 
* Mend {{attack|heal}}
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*[[Deconstruction Zone]]s
 
*[[Deconstruction Zone]]s
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Mender
*Tier 2:
+
*Tier 2: See Ironclaw Mender
*Tier 3:
+
*Tier 3: Same as Ironclaw, plus can now cast an area of effect heal that stays around for some seconds, constantly healing any monster inside it. At low health, Darkfang Menders usually automatically cast a defensive shield that completely blocks damage for a few hits, however leaves them immobile. Uses Wand Whack more often than Ironclaw.
 
|attacks=
 
|attacks=
 
* Mend {{attack|heal}}
 
* Mend {{attack|heal}}
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*[[Jigsaw Valley]]: Jade Tangle
 
*[[Jigsaw Valley]]: Jade Tangle
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: Can cast a small stream of flames, and (rarely) shoot bullets.
*Tier 2:
+
*Tier 2: See Ironclaw Scorcher
*Tier 3:
+
*Tier 3: See Darkfang Scorcher
 
|attacks=
 
|attacks=
* Flamethrower {{attack|normal}} {{status|fire}}
+
* Flamethrower {{status|fire}}
 
* Ember Bolt {{attack|elemental}}
 
* Ember Bolt {{attack|elemental}}
 
* Use Health Capsule [[Image:Item-Health Capsule.png|16px|link=]]
 
* Use Health Capsule [[Image:Item-Health Capsule.png|16px|link=]]
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*[[Jigsaw Valley]]: Emerald Axis
 
*[[Jigsaw Valley]]: Emerald Axis
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Scorcher
*Tier 2:
+
*Tier 2: Same as Tenderfoot. Sometimes shoots bigger bullets.
*Tier 3:
+
*Tier 3: See Darkfang Scorcher
 
|attacks=
 
|attacks=
* Flamethrower {{attack|normal}} {{status|fire}}
+
* Flamethrower {{status|fire}}
 
* Ember Bolt {{attack|elemental}}
 
* Ember Bolt {{attack|elemental}}
 
* Use Health Capsule [[Image:Item-Super Health Capsule.png|16px|link=]]
 
* Use Health Capsule [[Image:Item-Super Health Capsule.png|16px|link=]]
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*[[Battle Arena|Flame Lash Arenas]]
 
*[[Battle Arena|Flame Lash Arenas]]
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Scorcher
*Tier 2:
+
*Tier 2: See Ironclaw Scorcher
*Tier 3:
+
*Tier 3: Same as Ironclaw, plus flamethrower attacks can now slightly curve. Acquires a new Flame Wave attack, and can shoot three bullets at once. Rarely spews out oil.
 
|attacks=
 
|attacks=
* Flamethrower {{attack|normal}} {{status|fire}}
+
* Flamethrower {{status|fire}}
 +
* Flame Wave {{attack|elemental}} {{status|fire}}
 
* Ember Bolt {{attack|elemental}}
 
* Ember Bolt {{attack|elemental}}
 
* Use Health Capsule [[Image:Item-Ultra Health Capsule.png|16px|link=]]
 
* Use Health Capsule [[Image:Item-Ultra Health Capsule.png|16px|link=]]
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*[[Deconstruction Zone]]s
 
*[[Deconstruction Zone]]s
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: Can place and throw bombs, which explode after a short while. Thrown bombs sometimes stun.
*Tier 2:
+
*Tier 2: See Ironclaw Demo
*Tier 3:
+
*Tier 3: See Darkfang Demo
 
|attacks=
 
|attacks=
 
* Places Bombs {{attack|normal}}
 
* Places Bombs {{attack|normal}}
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*[[Deconstruction Zone]]s
 
*[[Deconstruction Zone]]s
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Demo
*Tier 2:  
+
*Tier 2: Same as Tenderfoot, plus can dodge and walks faster.
*Tier 3:
+
*Tier 3: See Darkfang Demo
 
|attacks=
 
|attacks=
 
* Places Bombs {{attack|normal}}
 
* Places Bombs {{attack|normal}}
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*[[Deconstruction Zone]]s
 
*[[Deconstruction Zone]]s
 
|description=
 
|description=
*Tier 1:
+
*Tier 1: See Tenderfoot Demo
*Tier 2:
+
*Tier 2: See Ironclaw Demo
*Tier 3:
+
*Tier 3: Same as Ironclaw, plus bombs get more range, and can be placed faster.
 
|attacks=
 
|attacks=
 
* Places Bombs {{attack|normal}}
 
* Places Bombs {{attack|normal}}

Revision as of 21:51, 3 May 2011

Gremlin
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Gremlins are a type of monster found in the Clockworks.

Traits

Gremlins are a race of small, mischievous humanoids that are fascinated with machinery and endlessly tinker away at any they can find. The gremlins were brought to the Clockworks by an unknown means and serve as its builders and repairmen. However, their efforts are often marred by their own tendency to break what it is they're attempting to fix — or in many cases blow it up completely (they're fond of explosives). It is believed that gremlins get their orders from The Core itself, but for now their secret is safe, as the gremlin language is completely indecipherable to any other intelligent race.

All enemy gremlins belong to the colony, which serves King Tinkinzar. King Tinkinzar is said to be a great ruler and a mechanical genius who is responsible for the vision of the Clockworks. The king is never seen by common gremlins (nor has he ever been seen by the Knights, rather his orders are carried out by his Crimson Order, a fearful and zealous band of gremlins who alone share audience with the king.

There exists a small band of gremlins who are outcasts from King Tinkinzar's colony. The outcasts have taken refuge in the subtown of Emberlight, but at the cost of being hated by their own kind.

Types

Thwackers




Menders




Scorchers




Demos




Clans

Tenderfoot

Ironclaw

Darkfang

Strategy

Due to their wide range of abilities, Gremlins can be among the most challenging enemies in the game. The following observations can form the basis of an effective strategy to counter their advantages:

  • Thwackers have a short recovering time after their charged melee attack. Take advantage of this by counterattacking the Gremlins.
  • Gremlin healers (menders) are exceptionally powerful, with the ability to heal hundreds of hit points worth of damage in quick succession. If you are adventuring alone, it is strongly advised that you kill the healer before turning to other units, as it may not be possible to deal damage fast enough to counter the healing spells otherwise.
  • Most gremlins will try to dodge your gunshots, so it is recommended to attack them with a sword. However, you are advised to keep your distance from Gremlin Scorchers.

All Gremlins are weak against shadow damage. If you do not have a weapon that deals shadow damage, equip a weapon that deals normal damage instead.

Notable Gremlins

See also

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