Difference between revisions of "Proto Gun"

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(Charge Attack)
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[[File:Proto_Gun-Shot-Comparison.png|right|frame|Left: Normal shot, Right: Charged shot]]
 
[[File:Proto_Gun-Shot-Comparison.png|right|frame|Left: Normal shot, Right: Charged shot]]
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=== Damage ===
 
=== Damage ===

Revision as of 22:02, 24 June 2011

Proto Gun
Proto Gun-Equipped.png
☆☆☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Proto Gun is a 0-star handgun.

Description

A compact firearm issued to all Spiral Knight recruits.

Attacks

Basic Attack

A modest bolt of normalcy.

Charge Attack

A larger bolt of normalcy. It offers some decent knockback.

Left: Normal shot, Right: Charged shot

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.


Proto Gun's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Normal Damage
Each Bullet 10-12  ?  ?  ?  ?  ?
Charge 19-23  ?  ?  ?  ?  ?

Vendors

Vendors that sell this item:

Alchemy Path

Proto Gun's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★

Proto Gun
Equipment-Proto Gun icon.png





See Also

Personal tools