Difference between revisions of "Sewer Stash/Gate Map"
From SpiralKnights
m |
m (fix icon) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{GateLevel |
− | | | + | |missionlist = {{{missionlist|}}} |
− | |floor | + | |floor = 1 |
− | |icon | + | |icon = Generic Lobby |
− | | | + | |name = Mission Lobby |
− | | | + | |depth = 0 |
− | | | + | |plug = Sewer Stash/Lobby |
+ | |note = standard lobby | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |floor = 2 |
− | | | + | |icon = Lichenous Lair-Toxic Union |
− | | | + | |name = Wasteworks Access |
− | | | + | |depth = 14 |
+ | |plug = Lichenous Lair/Toxic Union | ||
+ | |note = {{location|Lichenous Lair|Toxic Union|1|random}} | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |floor = 3 |
− | | | + | |icon = Wasteworks-Mechanized Mile |
− | | | + | |name = Security Outpost |
− | | | + | |depth = 15 |
+ | |plug = Wasteworks/Mechanized Mile | ||
+ | |note = {{location|Wasteworks|Mechanized Mile|1|random}} | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |floor = 4 |
− | | | + | |icon = Wasteworks-Gremlin Grounds |
− | | | + | |name = Weapons Cache |
− | | | + | |depth = 16 |
+ | |plug = Sewer Stash/Weapons Cache | ||
+ | |note = compact area | ||
+ | |last = yes | ||
}}<noinclude>[[Category:Gate Maps]]</noinclude> | }}<noinclude>[[Category:Gate Maps]]</noinclude> |
Latest revision as of 00:36, 24 January 2016
First Floor:
Name: Mission LobbyDepth: 0
Level Link: This mission's lobby is standard.
Second Floor:
Name: Wasteworks AccessDepth: 14
Level Link: This floor is composed of random Lichenous Lair: Toxic Union segments.
Third Floor:
Name: Security OutpostDepth: 15
Level Link: This floor is composed of random Wasteworks: Mechanized Mile segments.
Fourth Floor:
Name: Weapons CacheDepth: 16
Level Link: Weapons Cache is composed of both random and unique "Compact Area" segments.