Difference between revisions of "Shroud of the Apocrea/Gate Map"
From SpiralKnights
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− | {{ | + | {{GateLevel |
− | | | + | |missionlist = {{{missionlist|}}} |
− | | | + | |size = {{{size|58px}}} |
− | |floor icon = Generic Lobby | + | |floor = 1 |
− | | | + | |icon = Generic Lobby |
− | | | + | |name = Mission Lobby |
− | | | + | |depth = 0 |
+ | |plug = Shroud of the Apocrea/Lobby | ||
+ | |note = standard lobby | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | | | + | |floor = 2 |
− | | | + | |icon = Clockwork Tunnels-Haunted Passage |
− | | | + | |name = Haunted Passage |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = Clockwork Tunnels: Haunted Passage | ||
+ | |note = This floor is composed of randomly generated ''[[Clockwork Tunnels: Haunted Passage]]'' segments. It has a special party button.. | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | | | + | |floor = 3 |
− | | | + | |icon = The Obsidian Nexus |
− | | | + | |name = The Obsidian Nexus |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = The Obsidian Nexus | ||
+ | |note = There is no combat in ''[[The Obsidian Nexus]]'' | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | |icon 2 | + | |floor = 4 |
− | |icon 3 | + | |icon = Iron Edge Arena-Cadaverous Clash |
− | |icon 4 | + | |icon 2 = Iron Edge Arena-Fiendish Fray |
− | |icon 5 | + | |icon 3 = Clockwork Tunnels-Infernal Passage |
− | | | + | |icon 4 = Cooling Chamber-Haunted Passage |
− | | | + | |icon 5 = Wasteworks-Infernal Passage |
− | | | + | |name = ??? |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = Iron Edge Arena: Cadaverous Clash | ||
+ | |plug 2 = Iron Edge Arena: Fiendish Fray | ||
+ | |plug 3 = Clockwork Tunnels: Infernal Passage | ||
+ | |plug 4 = Cooling Chamber: Haunted Passage | ||
+ | |plug 5 = Wasteworks: Infernal Passage | ||
+ | |note = This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | |icon 2 | + | |floor = 5 |
− | |icon 3 | + | |icon = The Grasping Plateau |
− | |icon 4 | + | |icon 2 = Venom Fang Arena-Cadaverous Clash |
− | |icon 5 | + | |icon 3 = The Grasping Plateau |
− | | | + | |icon 4 = The Grasping Plateau |
− | | | + | |icon 5 = Wasteworks-Infernal Passage |
− | | | + | |name = ??? |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = The Grasping Plateau | ||
+ | |plug 2 = Venom Fang Arena: Cadaverous Clash | ||
+ | |plug 3 = The Grasping Plateau | ||
+ | |plug 4 = The Grasping Plateau | ||
+ | |plug 5 = Wasteworks: Infernal Passage | ||
+ | |note = This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | |icon 2 | + | |floor = 5 |
− | |icon 3 | + | |icon = Blast Furnace-Infernal Passage |
− | |icon 4 | + | |icon 2 = Venom Fang Arena-Fiendish Fray |
− | |icon 5 | + | |icon 3 = Flame Lash Arena-Cadaverous Clash |
− | | | + | |icon 4 = The Grasping Plateau |
− | | | + | |icon 5 = The Grasping Plateau |
− | | | + | |name = ??? |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = Blast Furnace: Infernal Passage | ||
+ | |plug 2 = Venom Fang Arena: Fiendish Fray | ||
+ | |plug 3 = Flame Lash Arena: Cadaverous Clash | ||
+ | |plug 4 = The Grasping Plateau | ||
+ | |plug 5 = The Grasping Plateau | ||
+ | |note = This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | |icon 2 | + | |floor = 6 |
− | |icon 3 | + | |icon = The Grasping Plateau |
− | |icon 4 | + | |icon 2 = The Grasping Plateau |
− | |icon 5 | + | |icon 3 = The Grasping Plateau |
− | | | + | |icon 4 = The Grasping Plateau |
− | | | + | |icon 5 = The Grasping Plateau |
− | | | + | |name = ??? |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = The Grasping Plateau | ||
+ | |plug 2 = The Grasping Plateau | ||
+ | |plug 3 = The Grasping Plateau | ||
+ | |plug 4 = The Grasping Plateau | ||
+ | |plug 5 = The Grasping Plateau | ||
+ | |note = random | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{GateLevel |
− | |floor | + | |missionlist = {{{missionlist|}}} |
− | |icon | + | |size = {{{size|58px}}} |
− | | | + | |floor = 7 |
− | | | + | |icon = The Obsidian Nexus |
− | | | + | |name = Departure |
+ | |depth = Depends on [[Player Rank|rank]] | ||
+ | |plug = Departure | ||
+ | |note = There is no combat in ''[[Departure]]'' | ||
}}<noinclude>[[Category:Gate Maps]]</noinclude> | }}<noinclude>[[Category:Gate Maps]]</noinclude> |
Revision as of 18:36, 29 December 2015
First Floor:
Name: Mission LobbyDepth: 0
Level Link: This mission's lobby is standard.
Second Floor:
Name: Haunted PassageDepth: Depends on rank
Level Link: This floor is composed of randomly generated Clockwork Tunnels: Haunted Passage segments. It has a special party button...
Third Floor:
Name: The Obsidian NexusDepth: Depends on rank
Level Link: There is no combat in The Obsidian Nexus.
Fourth Floor:
, , , , Name: ???
Depth: Depends on rank
Level Link: This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map.
Fifth Floor:
, , , , Name: ???
Depth: Depends on rank
Level Link: This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map.
Fifth Floor:
, , , , Name: ???
Depth: Depends on rank
Level Link: This floor rotates between these levels. The level encountered cannot be predicted by using the Gate Map.
Sixth Floor:
, , , , Name: ???
Depth: Depends on rank
Level Link: random.
Seventh Floor:
Name: DepartureDepth: Depends on rank
Level Link: There is no combat in Departure.