Difference between revisions of "Soul"

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*[[Shroud of the Apocrea]]: The Obsidian Nexus, The Grasping Plateau, Departure
 
*[[Shroud of the Apocrea]]: The Obsidian Nexus, The Grasping Plateau, Departure
 
|description=
 
|description=
Lost Souls are hostile spirits that can only be found in the Soldier's Graveyard. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion.
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Lost Souls are spirits that can be found in the Soldier's Graveyard as hostiles. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion. During the Shroud of the Apocrea, they are trapped souls by the Apocrean Harvester and they will not attack you.
 
|abilities=
 
|abilities=
 
*Self-Destruction {{attack|normal}}
 
*Self-Destruction {{attack|normal}}

Revision as of 22:39, 23 October 2013

Template:No family

Lost Souls are a type of monster found only in missions. These small, lifeless orbs spawn infinitely amongst the area, slowly pursuing the player and exploding when they get close.

Lost Souls are presumed to be the spirits of the fallen and could thus be considered to be undead, but they do not technically belong to any family and have no resistance to damage, making them extremely vulnerable.

Types

Lost Soul


Frozen Soul


Static Soul


Freed Soul


Strategy

Fighting them is a waste of time as they respawn endlessly and drop nothing. A gun is good for disposing of ones blocking the path, however. They deal a good amount of damage when they self-destruct near you, so keep your shield up when near them.

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