Difference between revisions of "Talk:Heart of Ice"

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{{MissionInfo
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==Current Discussion==
|name          = Heart of Ice
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|event          = no
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|type          = danger
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|host rank      = {{???}}
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|combat floors  = 2
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|stratum        =
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*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Fiend}} {{Monster_Icons|Undead}}
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*Status: {{status|freeze}}
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|rewards        = *180 [[Prestige]]
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|NPCs          = *[[Maulos]] (enemy)
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}}
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==Overview==
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'''Description:'''
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''Warning: This is a Dangerous Mission!
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''Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!
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''Spiral HQ has detected a sudden climate shift emanating from deep within the Clockworks. Freak snowstorms and blizzards have begun surging through the depths seeming to originate from an inhospitable, fiendish city known as 'Amu-Sol.' The Recon Rangers have been dispatched to infiltrate Amu-Sol and discover the source of these freezing storms.
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'''Objective:'''
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Discover the source of the terrible blizzards emanating from Amu-Sol.
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==Runthrough==
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===First Floor===
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{{runthrough
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|icon    = Generic Lobby
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|name    = Mission Lobby
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|depth  = 0
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|summary = A place to gear up. [[Desna]] seems to have a plan. [[Basil]] is located top left. <br> Your squad is not actually accompanied by the [[Recon Rangers]].
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}}
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====Environment====
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<gallery widths=200px heights=150px>
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File:Map-Legion of Almire-Mission Lobby-1A.png    |Map of the lobby.
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File:Dialogue-Desna-Heart of Ice-1.png.png        |Desna encourages operatives to do their best.
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File:Area-Legion of Almire-Mission Lobby-1A.png  |Recon Rangers in lobby.
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</gallery>
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===Second Floor===
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{{runthrough
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|icon    = Devilish Drudgery-Freeze
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|name    = Frozen Highway
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|depth  = Depends on [[Player Rank|rank]]
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|summary = Get to the elevator.
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}}
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====Monsters====
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*{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]] (Rarely)
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*{{Monster_Icons|Undead}} {{Status|freeze}} [[Howlitzer#Chilling Howlitzer|Chilling Howlitzer]]
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*{{Monster_Icons|Fiend}} [[Devilite]]
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*{{Monster_Icons|Fiend}} {{Status|freeze}} [[Devilite#Layoafer|Layoafer]]
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*{{Monster_Icons|Fiend}} [[Devilite#Pit Boss|Pit Boss]]
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*{{Monster_Icons|Fiend}} [[Devilite#Yesman|Yesman]]
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*{{Monster_Icons|Fiend}} {{Status|freeze}} [[Greaver#Pearl Greaver|Pearl Greaver]]
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*{{Monster_Icons|Fiend}} [[Wing#SilkWing|Silkwing]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Chromalisk#Tundralisk|Tundralisk]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Wolver#Frostifur|Frostifur]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Wolver#Alpha Frostifur|Alpha Frostifur]]
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*{{Monster_Icons|Fiend}} [[Trojan]]
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====Environment====
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This floor is composed of a mostly random mix of areas unique to the mission as well as several areas similar to those seen in [[Devilish Drudgery]] depths.
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{{MapList/Start}}
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{{MapList
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|location      = Frozen Highway
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|type          = Start
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|#              = 1
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|variant        = A
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|notes          = A chilly version of similar starting areas seen in [[Devilish Drudgery]] depths.
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Several orientations can be encountered.
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Arsenal station is available.
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}}
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{{MapList
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|location      = Frozen Highway
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|type          = I
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|#              = 1
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|variant        = A
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|notes          = This area only appears in the [[Heart of Ice]] Danger Mission.
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{{Opinion/Small}} The left spawner generates a [[Pearl Greaver]], and will do so repeatedly if the greaver is defeated. Before activating the party button, lure this monster away from the area and lose its aggro (do not defeat it). It will remain outside the gate instead of causing problems during the fight.
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Encountering this area is not guaranteed.
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}}
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{{MapList
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|location      = Frozen Highway
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|type          = L
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|#              = 1
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|variant        = A
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|notes          = A chilly version of similar areas seen in [[Devilish Drudgery]] depths.
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Navigate the spikes and hit the ghost block to access the rest of the area. There are three buttons hidden under unbreakable blocks. Press all of them to progress.
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{{Opinion/Small}} Use the 3rd ability of a [[Seraphynx]] battle sprite to quickly pass the spikes without taking damage.
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Encountering this area is not guaranteed.
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}}
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{{MapList
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|location      = Frozen Highway
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|type          = End
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|#              = 1
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|variant        = A
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|notes          = This area only appears in the [[Heart of Ice]] Danger Mission.
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Encountering it is guaranteed.
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}}
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{{Table/End}}
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===Third Floor===
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{{runthrough
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|icon    = Heart of Ice
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|name    = Amu-Sol
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|depth  = Depends on [[Player Rank|rank]]
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|summary = Defeat [[Maulos]]
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}}
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====Monsters====
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*{{Monster_Icons|Undead}} [[Howlitzer#Howlitzer|Howlitzer]] (Rarely)
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*{{Monster_Icons|Undead}} {{Status|freeze}} [[Howlitzer#Chilling Howlitzer|Chilling Howlitzer]]
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*{{Monster_Icons|Fiend}} [[Devilite]]
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*{{Monster_Icons|Fiend}} {{Status|freeze}} [[Devilite#Layoafer|Layoafer]]
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*{{Monster_Icons|Fiend}} [[Devilite#Pit Boss|Pit Boss]]
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*{{Monster_Icons|Fiend}} [[Devilite#Yesman|Yesman]]
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*{{Monster_Icons|Fiend}} {{Status|freeze}} [[Greaver#Pearl Greaver|Pearl Greaver]]
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*{{Monster_Icons|Fiend}} [[Wing#SilkWing|Silkwing]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Chromalisk#Tundralisk|Tundralisk]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Wolver#Frostifur|Frostifur]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Wolver#Alpha Frostifur|Alpha Frostifur]]
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*{{Monster_Icons|Beast}} {{Status|freeze}} [[Wolver#Perma-Frostifur|Perma-Frostifur]] (Boss fight only)
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*{{Monster_Icons|Fiend}} [[Trojan]]
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*{{Monster_Icons|Fiend}} {{Status|freeze}} [[Trojan#Maulos|Maulos]] (Boss)
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====Environment====
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*Pending entities, mention memos
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<gallery widths=200px heights=150px>
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File:Map-Heart of Ice-Amu-Sol-1A.png |Map of Amu-Sol.
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</gallery>
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===Fourth Floor===
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{{runthrough
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|icon    = Heart of Ice
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|name    = Amu-Sol
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|depth  = Everfrost Tower
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|summary = Collect loot and talk with NPCs in the area. Players can change gear here. This is useful for heating.
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}}
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====Environment====
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This area is stocked with # [[Treasure Box]]es.
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<gallery widths=200px heights=150px>
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File:Map-Heart of Ice-Everfrost Tower-1A.png |Map of Everfrost Tower.
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</gallery>
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==Notes==
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This mission was introduced with {{release|2012-08-01}}. It is the third Danger Mission released.
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As with all danger missions, the party locks for the second combat floor and onward. Players will only have access to the arsenal station in the lobby and at the start of the first combat floor. Participants will only receive the prestige reward if they were present in the mission lobby.
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[[Lost_Soul#Frozen Soul|Frozen Soul]]s spawn continuously in many areas of the mission if there are two members or fewer in the party.
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Chilling Howlitzers are rarely replaced by normal Howlitzers in combat depths.
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There are a few computers in this mission where you can read about how Devilites had planned to freeze the Clockworks with the support of Maulos. They contacted a mysterious character called [[Morgral'm]].
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===Strategy===
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'''Recommended Equipment''':
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The recommended armor set for this mission is a Piercing/Shadow Hybrid. One popular choice is the Skolver/Snarbolax, considering they both give the corresponding defenses and freeze resistance. Any additional resistance from UVs, trinkets, or perks can potentially make you immune to the wisps and souls throughout the mission. Nearly all the monsters in this mission are weak to piercing. The Flourish and Snarble sets are incredibly useful. The Autogun, Antigua (just the  3* [[Antigua]] itself), and [[Magnus]] sets of guns are the most useful, although the Magnus is not recommended because it is slow. The ultimate gun by far is either the [[Plague Needle]] or the [[Blitz Needle]] because their charged attacks can instantly kill most monsters in the mission. However, it is also suggested to bring an elemental gun to get rid of the howlwitzers in the gate arena (See below in the Strategies section for a better explanation).
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==Gallery==
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<gallery>
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File:SpiralKnights News 58-big.png    |Related [[News]] art.
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File:Memo-Fiendish-Heart of Ice-1.png |First memo from [[Morgral'm]].
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</gallery>
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==See Also==
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{{mission see also}}
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===External Links===
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*Pending
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Latest revision as of 21:02, 30 December 2015

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