Difference between revisions of "Template:ShieldInfo"

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m (name instead of pagename)
m (this is probably better wording)
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| yes = [[Category:Costume items]]
 
| yes = [[Category:Costume items]]
 
| #default =  
 
| #default =  
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Defense|Defenses]]''':[[File:Icon-notice.png|20px|right|Defense, Health, and Status Resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center|Defenses]]}}}|left}}<br/>
+
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Damage|Stats]]''':[[File:Icon-notice.png|20px|right|Defense, Health, and Status Resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center|Defenses]]}}}|left}}<br/>
 
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Abilities]]''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}
 
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Abilities]]''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}
 
{{#switch: {{{abilities}}} | no = This item doesn't have any special abilities.}}{{#switch: {{{abilities}}} | yes = [[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|Abilities]]}}|}}<br/>}}{{#switch: {{{abilities}}} | torto = [[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|Abilities]] <br/><div style="text-align:center;"> Tortodrone Bash: <br/> Double [[Shield Bash]] damage </div> <br/>}}}}
 
{{#switch: {{{abilities}}} | no = This item doesn't have any special abilities.}}{{#switch: {{{abilities}}} | yes = [[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|Abilities]]}}|}}<br/>}}{{#switch: {{{abilities}}} | torto = [[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|Abilities]] <br/><div style="text-align:center;"> Tortodrone Bash: <br/> Double [[Shield Bash]] damage </div> <br/>}}}}

Revision as of 23:51, 1 February 2015

Shield ☆☆☆☆☆
File:Unknown-Equipped.png
Stats:
Defense, Health, and Status Resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.


The {{{name}}} is a {{{stars}}}-star [[{{{type}}}]].

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