Difference between revisions of "Themes and Environments"

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(added availability, taken from the main Guilds page (http://wiki.spiralknights.com/Guild_Hall), thanks.)
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[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the Theme and Environments in the Design Mode's Command Console.
 
[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the Theme and Environments in the Design Mode's Command Console.
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===Availability===
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{{showhide|Availability|content=
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*Themes and environments are unlocked as expansions are added to a guild hall. Themes change the lighting, walls, floor, fog and background of the Guild Hall and environments change the weather and other ambient effects of the Guild Hall. If the required expansion is removed, the theme and environment will be restored to the default.
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*Available '''themes''' include:
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**Default Theme
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*Requires both 1F expansions:
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Blast Furnace Theme
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Cooling Chamber Theme
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*Requires both 2F expansion:
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**Wasteworks Theme
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**Power Complex Theme
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*Requires both 3F expansions:
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**Spooky Theme
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*Available '''environments''' include:
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**Default Environment
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*Requires either 2F expansion:
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**Falling Embers Environment
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**Snowfall Environment
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*Requires both 2F expansions:
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**Rain Shower Environment
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}}
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===Themes===
 
===Themes===

Revision as of 23:25, 21 February 2013

About

Guild Halls, as of 2013-01-30, can be edited to look like certain clockworks depths. This is done by changing the Theme and Environments in the Design Mode's Command Console.

Availability


Themes

The Theme of a guild hall will determine how the lighting, walls, floor, fog and background appear to players. Below are the environment-free Themes that a guild can change their guild hall to, should they have the proper wings installed:

Change Theme



Add pics for wasteworks, cooling chamber.

Environments

Change Environment

The Environment of a guild hall will determine how weather and ambient effects appear to players. These are moving aspects! So a single image does not properly portray an environment, just gives a general idea. To get the feel of an environment, it is best to find one in-game.



Themes and Environments: Some Combinations


Thanks

To all the guilds who cleared furniture out of rooms lacking doors in your beautiful halls. Your time is much appreciated.


Notes

Guilds may or may not change their Themes and Environments as time passes. The guilds in the pic descriptions are for credit, so if you go to their hall and it's changed, don't be too disappointed.

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