Difference between revisions of "User:Kakelgis"

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== Sup ==
 
== Sup ==
  
Just taking random notes here. Get out!<br>
+
This wikipage is pretty goddamn outdated. I'll get around to adding more significant stuff here later.
IGN is Biznasty, if you were wondering. I am the guild leader of Guild. It is me.
+
IGN is Biznasty, and I am the guild master of Guild. It is me.
 
+
Decrous, you shall be remembered. You still suck though.<br>
+
Magnus is amazing.
+
 
+
Thanks to Charoum, Mike, Cobalt and other cool fellas for the basic design and stuff on the Load-out section. They cool.
+
  
 
== Notes and crap ==
 
== Notes and crap ==
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Jelly King on the other hand, is actually a slime. (Using a Vog Cub set and Fang of Vog, charges are 172 damage a hit. Using a Chroma set increases the damage to around 196 a hit)
 
Jelly King on the other hand, is actually a slime. (Using a Vog Cub set and Fang of Vog, charges are 172 damage a hit. Using a Chroma set increases the damage to around 196 a hit)
 
===>Bonuses===
 
* Low: 1 point<br>
 
* Medium: 2 points<br>
 
* High: 3 points<br>
 
* Very High: 4 points<br>
 
* Ultra: 5 points<br>
 
* Maximum: 6 points
 
 
Maximum is obviously the limit.
 
 
However, note that this is only for weapon relating bonuses; Charge Reduction, Attack Speed, and Damage Bonus. Unique Variants for defense/resist on armors or shields do not cap out at this maximum. In this case, it simply works as the indicator for the quality.
 
 
'''Damage Bonuses'''<br>
 
Depth 27, Leviathan Blade with VS Fiend High, no other damage bonuses:
 
* Normal hit: 200
 
** Normal combo finish: 254
 
** Normal charge attack: 378
 
* Fiend hit: 243
 
** Fiend combo finish: 303
 
** Fiend charge attack: 442
 
 
So ~45 extra damage from a High. This is for Leviathans, of course - It seems there's a set amount of damage increased which differs depending on the weapon use. On Leviathan, it seems like the increase is on percentages, however I'm unsure how exactly it works - A VS Undead Medium DA's charge still only increases by the base amount, instead of percentage. Would need more testing on different weapons.
 
 
===>Unique Variants===
 
Unique Variants' quality can be Low, Medium, High, Very High or Maximum.
 
 
Weapons however only go up to Very High. Armor, helmets and shields can go up to Maximum.
 
 
Although Ultra exists, it cannot be obtained as Unique Variant.
 
  
 
===>Spark Tokens===
 
===>Spark Tokens===
Line 57: Line 22:
 
* Grim Spark: Poison, Undead, Fiend<br>
 
* Grim Spark: Poison, Undead, Fiend<br>
 
* Primal Spark: Freeze, Jelly, Beast<br>
 
* Primal Spark: Freeze, Jelly, Beast<br>
 
...I have no clue what tokens Gremlin levels drop. Technically, pure gremlin levels don't even exist, other than Deconstruction zones. Can't remember my token drops on those levels very well.
 
  
 
===>Status Effect Resist Cap===
 
===>Status Effect Resist Cap===
 
A little over one full meter; Two pieces of five star armory and a medium resistance UV (as much as a 3-star armor would offer) would reach the cap.
 
A little over one full meter; Two pieces of five star armory and a medium resistance UV (as much as a 3-star armor would offer) would reach the cap.
  
Note that generally the normal cap is only one full meter. On the case of fire, going past the meter with a medium UV would only grant immunity to Vanaduke's fire snakes, but nothing else.
+
In some cases, one full meter is enough to grant immunity to certain attacks. Most will require you to go past such, however.
  
Also to note: The maximum resist only grants immunity to certain 'weaker' status effect attacks. Certain mobs will be unable to inflict the status effect with normal attacks, (Zombies, Greavers, Gun Puppies, Lumbers, etc) however some stronger mobs or special attacks will still be able to. (Zombie's breath, Retrode, Devilites, Vanaduke's mace, elemental grates, etc)
+
Also to note: The maximum resist only grants immunity to certain 'weaker' status effect attacks. Certain mobs will be unable to inflict the status effect with normal attacks, (Zombies, Greavers, Gun Puppies, Lumbers, etc) however some stronger mobs or special attacks will still be able to. (Zombie's breath, Retrode, Devilites, Vanaduke's mace, elemental grates, Polyps, etc)
  
 
===>Cold Iron Vanquisher vs. Leviathan Blade===
 
===>Cold Iron Vanquisher vs. Leviathan Blade===
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And as a note, remember, this was on T3. The damage difference is even smaller on T2 or T1. (I think it'd be 10 damage difference rather than 20 on T2, and ~5 for T1)
 
And as a note, remember, this was on T3. The damage difference is even smaller on T2 or T1. (I think it'd be 10 damage difference rather than 20 on T2, and ~5 for T1)
 +
 +
'''Note: Outdated data.'''
 +
 +
===>The Swarm===
 +
 +
Swarm Seeds seem to take more damage to piercing, and seem to be resistant to shadow; This might mean they are fiends. I have not tested such with damage bonuses yet.
 +
 +
Also to note is what weapons may deal more actual "damage" to the Swarm Seed's field; It seems weapons with more knockback are more effective at neutralizing the field than weapons that would actually deal more damage.
 +
 +
Void monsters: It seems some Void monsters are either bugged, or themed to be of a specific status; Void Zombies seem to be unable to deal freeze, however they cannot be frozen. Void Gel can cause strong (?) poison with their attacks; Unknown if they are vulnerable to poison. No clue about the other Void mobs. It also seems Void Wolvers do not deal piercing damage, but rather, full normal. This requires further testing.
  
 
== Load-out ==
 
== Load-out ==
Line 96: Line 69:
 
{{showhide|[[file:icon-sword.png|20px]] Swords|content =
 
{{showhide|[[file:icon-sword.png|20px]] Swords|content =
 
:[[file:Equipment-Cold_Iron_Vanquisher_icon.png|25px]] [[Cold Iron Vanquisher]]
 
:[[file:Equipment-Cold_Iron_Vanquisher_icon.png|25px]] [[Cold Iron Vanquisher]]
:[[file:Equipment-Divine_Avenger_icon.png|25px]] [[Divine Avenger]] [[file:Unique_variant_icon.png|17px]] Damage Bonus vs Fiend: Low
+
:[[file:Equipment-Divine_Avenger_icon.png|25px]] [[Divine Avenger]]
:[[file:Equipment-Divine_Avenger_icon.png|25px]] [[Divine Avenger]] [[file:Unique_variant_icon.png|17px]] Damage Bonus vs Undead: Medium
+
 
:[[file:Equipment-Fang_of_Vog_icon.png|25px]] [[Fang of Vog]]
 
:[[file:Equipment-Fang_of_Vog_icon.png|25px]] [[Fang of Vog]]
 
:[[file:Equipment-Final_Flourish_icon.png|25px]] [[Final Flourish]]
 
:[[file:Equipment-Final_Flourish_icon.png|25px]] [[Final Flourish]]
 
:[[file:Equipment-Gran_Faust_icon.png|25px]] [[Gran Faust]]
 
:[[file:Equipment-Gran_Faust_icon.png|25px]] [[Gran Faust]]
:[[file:Equipment-Leviathan_Blade_icon.png|25px]] [[Leviathan Blade]] [[file:Unique_variant_icon.png|17px]] Damage Bonus vs Fiend: High
+
:[[file:Equipment-Leviathan_Blade_icon.png|25px]] [[Leviathan Blade]]
 
}}
 
}}
  
 
{{showhide|[[file:icon-handgun.png|20px]] Handguns|content =
 
{{showhide|[[file:icon-handgun.png|20px]] Handguns|content =
 +
:[[file:Equipment-Argent_Peacemaker_icon.png|25px]] [[Argent Peacemaker]]
 +
:[[file:Equipment-Biohazard_icon.png|25px]] [[Biohazard]]
 
:[[file:Equipment-Blitz_Needle_icon.png|25px]] [[Blitz Needle]]
 
:[[file:Equipment-Blitz_Needle_icon.png|25px]] [[Blitz Needle]]
:[[file:Equipment-Blitz_Needle_icon.png|25px]] [[Blitz Needle]] [[file:Unique_variant_icon.png|17px]] Increased Attack Speed: Very High
+
:[[file:Equipment-Magma_Driver_icon.png|25px]] [[Magma Driver]]
:[[file:Equipment-Magma_Driver_icon.png|25px]] [[Magma Driver]] [[file:Unique_variant_icon.png|17px]] Damage Bonus vs Undead: Very High
+
:[[file:Equipment-Polaris_icon.png|25px]] [[Polaris]]
 
:[[file:Equipment-Sentenza_icon.png|25px]] [[Sentenza]]
 
:[[file:Equipment-Sentenza_icon.png|25px]] [[Sentenza]]
 
:[[file:Equipment-Storm_Driver_icon.png|25px]] [[Storm Driver]]
 
:[[file:Equipment-Storm_Driver_icon.png|25px]] [[Storm Driver]]
:[[file:Equipment-Storm_Driver_icon.png|25px]] [[Storm Driver]] [[file:Unique_variant_icon.png|17px]] Damage Bonus vs Undead: Medium
 
 
}}
 
}}
  
 
{{showhide|[[file:icon-bomb.png|20px]] Bombs|content =
 
{{showhide|[[file:icon-bomb.png|20px]] Bombs|content =
:[[file:Equipment-Venom_Veiler_icon.png|25px]] [[Venom Veiler]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: High
 
 
:[[file:Equipment-Ash_of_Agni_icon.png|25px]] [[Ash of Agni]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Medium
 
:[[file:Equipment-Ash_of_Agni_icon.png|25px]] [[Ash of Agni]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Medium
 +
:[[file:Equipment-Shivermist_Buster_icon.png|25px]] [[Shivermist Buster]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Very High
 +
:[[file:Equipment-Stagger_Storm_icon.png|25px]] [[Stagger Storm]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Low
 +
:[[file:Equipment-Venom_Veiler_icon.png|25px]] [[Venom Veiler]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: High
 
}}
 
}}
  
 
{{showhide|[[file:icon-helmet.png|20px]] Helmets|content =
 
{{showhide|[[file:icon-helmet.png|20px]] Helmets|content =
 
:[[file:Equipment-Ancient_Plate_Helm_icon.png|25px]] [[Ancient Plate Helm]]
 
:[[file:Equipment-Ancient_Plate_Helm_icon.png|25px]] [[Ancient Plate Helm]]
:[[file:Equipment-Skolver_Cap_icon.png|25px]] [[Skolver Cap]] [[file:Unique_variant_icon.png|17px]] Increased Piercing Defense: Medium
+
:[[file:Equipment-Arcane_Salamander_Mask_icon.png|25px]] [[Arcane Salamander Mask]]
:[[file:Equipment-Vog_Cub_Cap_icon.png|25px]] [[Vog Cub Cap]]
+
:[[file:Equipment-Vog_Cub_Cap_icon.png|25px]] [[Vog Cub Cap]] [[file:Unique_variant_icon.png|17px]] Increased Fire Resistance: Maximum!
+
:[[file:Equipment-Chapeau_of_the_White_Rose_icon.png|25px]] [[Chapeau of the White Rose]]
+
 
:[[file:Equipment-Deadly_Virulisk_Mask_icon.png|25px]] [[Deadly Virulisk Mask]]
 
:[[file:Equipment-Deadly_Virulisk_Mask_icon.png|25px]] [[Deadly Virulisk Mask]]
 +
:[[file:Equipment-Divine_Veil_icon.png|25px]] [[Divine Veil]]
 +
:[[file:Equipment-Skolver_Cap_icon.png|25px]] [[Skolver Cap]]
 +
:[[file:Equipment-Vog_Cub_Cap_icon.png|25px]] [[Vog Cub Cap]]
 
}}
 
}}
  
 
{{showhide|[[file:icon-armor.png|20px]] Armors|content =
 
{{showhide|[[file:icon-armor.png|20px]] Armors|content =
 
:[[file:Equipment-Ancient_Plate_Mail_icon.png|25px]] [[Ancient Plate Mail]]
 
:[[file:Equipment-Ancient_Plate_Mail_icon.png|25px]] [[Ancient Plate Mail]]
:[[file:Equipment-Vog_Cub_Coat_icon.png|25px]] [[Vog Cub Coat]] [[file:Unique_variant_icon.png|17px]] Increased Fire Resistance: Medium
+
:[[file:Equipment-Arcane_Salamander_Suit_icon.png|25px]] [[Arcane Salamander Suit]]
:[[file:Equipment-Vog_Cub_Coat_icon.png|25px]] [[Vog Cub Coat]] [[file:Unique_variant_icon.png|17px]] Increased Shock Resistance: Maximum!
+
:[[file:Equipment-Azure_Guardian_Armor_icon.png|25px]] [[Azure Guardian Armor]]
:[[file:Equipment-Volcanic_Salamander_Suit_icon.png|25px]] [[Volcanic Salamander Suit]] [[file:Unique_variant_icon.png|17px]] Increased Stun Resistance: Maximum!
+
:[[file:Equipment-Tabard_of_the_White_Rose_icon.png|25px]] [[Tabard of the White Rose]]
+
 
:[[file:Equipment-Deadly_Virulisk_Suit_icon.png|25px]] [[Deadly Virulisk Suit]]
 
:[[file:Equipment-Deadly_Virulisk_Suit_icon.png|25px]] [[Deadly Virulisk Suit]]
 +
:[[file:Equipment-Divine_Mantle_icon.png|25px]] [[Divine Mantle]]
 +
:[[file:Equipment-Heavenly_Iron_Armor_icon.png|25px]] [[Heavenly Iron Armor]]
 +
:[[file:Equipment-Skolver_Coat_icon.png|25px]] [[Skolver Coat]]
 +
:[[file:Equipment-Vog_Cub_Coat_icon.png|25px]] [[Vog Cub Coat]]
 +
:[[file:Equipment-Volcanic_Salamander_Suit_icon.png|25px]] [[Volcanic Salamander Suit]]
 
}}
 
}}
  
 
{{showhide|[[file:icon-shield.png|20px]] Shields|content =
 
{{showhide|[[file:icon-shield.png|20px]] Shields|content =
 
:[[file:Equipment-Ancient_Plate_Shield_icon.png|25px]] [[Ancient Plate Shield]]
 
:[[file:Equipment-Ancient_Plate_Shield_icon.png|25px]] [[Ancient Plate Shield]]
 +
:[[file:Equipment-Crest_of_Almire_icon.png|25px]] [[Crest of Almire]]
 
:[[file:Equipment-Dragon_Scale_Shield_icon.png|25px]] [[Dragon Scale Shield]]
 
:[[file:Equipment-Dragon_Scale_Shield_icon.png|25px]] [[Dragon Scale Shield]]
:[[file:Equipment-Grey_Owlite_Shield_icon.png|25px]] [[Grey Owlite Shield]] [[file:Unique_variant_icon.png|17px]] Increased Normal Defense: Low
+
:[[file:Equipment-Grey_Owlite_Shield_icon.png|25px]] [[Grey Owlite Shield]]
:[[file:Equipment-Grey_Owlite_Shield_icon.png|25px]] [[Grey Owlite Shield]] [[file:Unique_variant_icon.png|17px]] Increased Elemental Defense: Maximum!
+
 
:[[file:Equipment-Heater_Shield_icon.png|25px]] [[Heater Shield]]
 
:[[file:Equipment-Heater_Shield_icon.png|25px]] [[Heater Shield]]
 
:[[file:Equipment-Swiftstrike_Buckler_icon.png|25px]] [[Swiftstrike Buckler]]
 
:[[file:Equipment-Swiftstrike_Buckler_icon.png|25px]] [[Swiftstrike Buckler]]
Line 146: Line 124:
  
 
{{showhide|[[file:icon-trinket.png|20px]] Trinkets|content =
 
{{showhide|[[file:icon-trinket.png|20px]] Trinkets|content =
 +
:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
 +
:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
 
:[[file:Equipment-Radiant_Crystal_Pin_icon.png|25px]] [[Radiant Crystal Pin]]
 
:[[file:Equipment-Radiant_Crystal_Pin_icon.png|25px]] [[Radiant Crystal Pin]]
 +
:[[file:Equipment-Sizzling_Hearthstone_Pendant_icon.png|25px]] [[Sizzling Hearthstone Pendant]]
 
:[[file:Equipment-Soaking_Wetstone_Pendant_icon.png|25px]] [[Soaking Wetstone Pendant]]
 
:[[file:Equipment-Soaking_Wetstone_Pendant_icon.png|25px]] [[Soaking Wetstone Pendant]]
 
:[[file:Equipment-Tetra-Heart_Pendant_icon.png|25px]] [[Tetra-Heart Pendant]]
 
:[[file:Equipment-Tetra-Heart_Pendant_icon.png|25px]] [[Tetra-Heart Pendant]]
 
:[[file:Equipment-Tri-Heart_Pendant_icon.png|25px]] [[Tri-Heart Pendant]]
 
:[[file:Equipment-Tri-Heart_Pendant_icon.png|25px]] [[Tri-Heart Pendant]]
 
:[[file:Equipment-Tri-Heart_Pendant_icon.png|25px]] [[Tri-Heart Pendant]]
 
:[[file:Equipment-Tri-Heart_Pendant_icon.png|25px]] [[Tri-Heart Pendant]]
:[[file:Equipment-Dual_Heart_Pendant_icon.png|25px]] [[Dual Heart Pendant]]
 
 
}}
 
}}
  
Line 158: Line 138:
 
===Major Achievements===
 
===Major Achievements===
  
First (Tie between Magnus, Decrous and me) to obtain Fang of Vog. (Final Preview Event)
+
First (?) (Tie between Magnus, Decrous and me) to obtain Fang of Vog. (Final Preview Event)
  
First to obtain a Sealed Sword, and a Gran Faust. (also being the first five star ever) - Day 2 or something of Early Release, 2nd of April 2011
+
First (?) to obtain a Sealed Sword, and a Gran Faust. (also being the first five star ever) - Day 2/3 of Early Release, 2nd/3rd of April 2011
  
One of the first four to unlock Tier 3. - Day 2 (or was it 3?) of Early Release, 2nd of April 2011
+
One of the first (?) four to unlock Tier 3. - Day 2 (or was it 3?) of Early Release, 2nd of April 2011
  
Was in the first group to successfully defeat Vanaduke. - First day of Launch, 4th of April 2011
+
Was in the first (?) group to successfully defeat Vanaduke. - First day of Launch, 4th of April 2011
  
Second to obtain Fang of Vog. - 14th of April 2011
+
Second (?) to obtain Fang of Vog. - 14th of April 2011
  
===Other Achievements/Stats===
+
===Stats===
  
 
Playing since 17th of January, 2011.
 
Playing since 17th of January, 2011.
  
200+ Almirian Seals obtained. Full Ancient set & Fang of Vog. - who knows when. Probably sometime in the last week of April, 2011
+
300+ Almirian Seals obtained. Full Ancient set & Fang of Vog. - who knows when. Probably sometime in the last week of April, 2011
  
27:00:30:20 Playtime as of 24th of May, 2011<br>
+
50:04:25:29 Playtime as of 25th of October, 2011<br>
 
~24 Days of Playtime on the Preview Event. (17th of January ~ 27th of March, 2011)
 
~24 Days of Playtime on the Preview Event. (17th of January ~ 27th of March, 2011)
  
57/57 in-game achievements earned. (26th of June, 2011)
+
CE completely wasted: Probably almost 90K or something. Dear lord help me.<br>
 +
CE which I actually made good use of: Less than what I wasted
 +
 
 +
59/59 in-game achievements earned. (26th of June, 2011 for first 57 - Roarmulus and Firecracker achievements earned on July 4th or so)
 +
 
 +
11/11 in-game artifacts.

Revision as of 17:44, 25 October 2011

RVogStance.png

Sup

This wikipage is pretty goddamn outdated. I'll get around to adding more significant stuff here later. IGN is Biznasty, and I am the guild master of Guild. It is me.

Notes and crap

>The Undead/Fire locked T3 stratum on certain gates

It's Vanaduke, dummy!

>Vanaduke is not a fiend

I own a VS Fiend High Leviathan Blade, while Magnus uses a plain one. We deal the exact same damage on Vanaduke.

Vanaduke is not undead either, since CIV does not deal any additional damage. It's possible that he is somehow some other random race, although it's more likely that he simply has no race at all.

Jelly King on the other hand, is actually a slime. (Using a Vog Cub set and Fang of Vog, charges are 172 damage a hit. Using a Chroma set increases the damage to around 196 a hit)

>Spark Tokens

  • Forge Spark: Fire, Shock, Construct
  • Grim Spark: Poison, Undead, Fiend
  • Primal Spark: Freeze, Jelly, Beast

>Status Effect Resist Cap

A little over one full meter; Two pieces of five star armory and a medium resistance UV (as much as a 3-star armor would offer) would reach the cap.

In some cases, one full meter is enough to grant immunity to certain attacks. Most will require you to go past such, however.

Also to note: The maximum resist only grants immunity to certain 'weaker' status effect attacks. Certain mobs will be unable to inflict the status effect with normal attacks, (Zombies, Greavers, Gun Puppies, Lumbers, etc) however some stronger mobs or special attacks will still be able to. (Zombie's breath, Retrode, Devilites, Vanaduke's mace, elemental grates, Polyps, etc)

>Cold Iron Vanquisher vs. Leviathan Blade

This question comes up all the damn time. So here's some more concrete numbers. Depth 27, only damage bonuses were Fiend High on Leviathan and Undead High on CIV. Both weapons are at level 10.

Cold Iron Vanquisher:

  • Normal hit: 183
    • Normal combo finish: 234
    • Normal charge attack: 352
  • Undead hit: 224
    • Undead combo finish: 280
    • Undead charge attack: 413

Leviathan Blade:

  • Normal hit: 200
    • Normal combo finish: 254
    • Normal charge attack: 378
  • Fiend hit: 243
    • Fiend combo finish: 303
    • Fiend charge attack: 442

So yeah. The damage differences are pretty small - I'd say Leviathan is a bit better. You lose only a bit of damage on one specific race while dealing a bit more to all the other five.

But in general, the bonuses are not big enough to make an actual difference when killing normal monsters. CIV's basepower is also too low - A Leviathan with VS Undead Very High UV would deal as much as a CIV with a VS Undead High UV. (thus getting a Maximum)

And as a note, remember, this was on T3. The damage difference is even smaller on T2 or T1. (I think it'd be 10 damage difference rather than 20 on T2, and ~5 for T1)

Note: Outdated data.

>The Swarm

Swarm Seeds seem to take more damage to piercing, and seem to be resistant to shadow; This might mean they are fiends. I have not tested such with damage bonuses yet.

Also to note is what weapons may deal more actual "damage" to the Swarm Seed's field; It seems weapons with more knockback are more effective at neutralizing the field than weapons that would actually deal more damage.

Void monsters: It seems some Void monsters are either bugged, or themed to be of a specific status; Void Zombies seem to be unable to deal freeze, however they cannot be frozen. Void Gel can cause strong (?) poison with their attacks; Unknown if they are vulnerable to poison. No clue about the other Void mobs. It also seems Void Wolvers do not deal piercing damage, but rather, full normal. This requires further testing.

Load-out

Achievements

Major Achievements

First (?) (Tie between Magnus, Decrous and me) to obtain Fang of Vog. (Final Preview Event)

First (?) to obtain a Sealed Sword, and a Gran Faust. (also being the first five star ever) - Day 2/3 of Early Release, 2nd/3rd of April 2011

One of the first (?) four to unlock Tier 3. - Day 2 (or was it 3?) of Early Release, 2nd of April 2011

Was in the first (?) group to successfully defeat Vanaduke. - First day of Launch, 4th of April 2011

Second (?) to obtain Fang of Vog. - 14th of April 2011

Stats

Playing since 17th of January, 2011.

300+ Almirian Seals obtained. Full Ancient set & Fang of Vog. - who knows when. Probably sometime in the last week of April, 2011

50:04:25:29 Playtime as of 25th of October, 2011
~24 Days of Playtime on the Preview Event. (17th of January ~ 27th of March, 2011)

CE completely wasted: Probably almost 90K or something. Dear lord help me.
CE which I actually made good use of: Less than what I wasted

59/59 in-game achievements earned. (26th of June, 2011 for first 57 - Roarmulus and Firecracker achievements earned on July 4th or so)

11/11 in-game artifacts.

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