Difference between revisions of "Wild Buster"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
+
| name     = {{PAGENAME}}
| type = handgun
+
| type     = handgun
| star = 3
+
| star     = 3
| abilities =  
+
| damage 1  = Piercing
 +
|set      = {{{SetLinks
 +
|item 1 = Wild Shell
 +
|item 2 = Wild Buster
 
}}
 
}}
== Description ==
 
''A handgun alchemized from the shell of a hardened [[tortodrone]] shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed.''
 
 
== Attacks ==
 
=== Basic Attack ===
 
A 2-shot handgun that lunges forward and releases a bullet with each lunge. The bullet causes slight knock-back.
 
 
=== Charge Attack ===
 
Launches a barrage of crystals into the sky, landing in a vicinity around three tiles ahead or if a [[Monster]] is locked-onto with Auto Target. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.
 
 
While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters.
 
 
== Damage ==
 
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum. 
 
{{SKDamageTable|
 
{{SKNewRow}}
 
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Fiends'''|background=#A09C99|color=#52344A|2=center|4=6}}
 
{{SKDamageRow|Lunge        |16-18|22-24|43-44|48-53|46-38|36-32}}
 
{{SKDamageRow|Bullet      |22-28|32-37|59-65|71-79|72-59|52-45}}
 
{{SKDamageRow|Charge Impact|24-28|35-43|64-75|82-96|88-76|68-54}}
 
{{SKDamageRow|Charge Lodged|15-23|21-29|47-51|55-62|54-44|40-36}}
 
{{SKNewRow}}
 
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Gremlins and Undead'''|background=#C6F6FF|color=#315173|2=center|4=6}}
 
{{SKDamageRow|Lunge        |11-12|15-17| 28  |31-34|31-28|27-25}}
 
{{SKDamageRow|Bullet      |17-20|22-24|39-40|43-47|43-38|36-33}}
 
{{SKDamageRow|Charge Impact|19-20|24-28|44-49|52-58|51-45|42-38}}
 
{{SKDamageRow|Charge Lodged|10-15|15-20|30-32|35-38|35-31|30-27}}
 
{{SKNewRow}}
 
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes and Constructs'''|background=#FFD7A2|color=#732C10|2=center|4=6}}
 
{{SKDamageRow|Lunge        | 3-4 |  5  | 8-9 |10-11| 11  |11}}
 
{{SKDamageRow|Bullet      | 4-5 | 6-7 |10-12|13-15|15-14|14}}
 
{{SKDamageRow|Charge Impact| 4-5 | 6-8 |11-13|14-17|17-16|16}}
 
{{SKDamageRow|Charge Lodged| 3-4 | 5-6 | 9-10|11-13| 12  |12}}
 
 
}}
 
}}
 +
 +
== Description ==
 +
{{Quote|A handgun alchemized from the shell of a hardened tortodrone shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed.|Tooltip}}
  
 
== Acquisition ==
 
== Acquisition ==
*The {{PAGENAME}} may only be crafted at the [[Mysterious Alchemy Machine]].
+
{{Handgun/Acquisition}}
  
== Recipe ==
+
=== Recipe ===
 
{{recipe/start|star=3no}}
 
{{recipe/start|star=3no}}
 
{{recipe/row|Green Shard|10}}
 
{{recipe/row|Green Shard|10}}
Line 53: Line 26:
 
{{recipe/end}}
 
{{recipe/end}}
  
== Alchemy Path ==
+
=== Alchemy Path ===
 
{{:Autogun/alchemy path}}
 
{{:Autogun/alchemy path}}
  
== Equipment Set ==
+
== Combat ==
The {{PAGENAME}} is part of the Wild Equipment Set:
+
=== Basic Attack ===
 +
A 2-shot handgun that lunges forward and releases a bullet with each lunge. The first bullet causes slight knock-back while the second bullet causes moderate knock-back.
  
{{item|Wild Buster}}
+
=== Charge Attack ===
{{item|Wild Shell}}
+
Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a monster is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.
 +
:''Note: While the crystals are lodged into the ground, they act as a nearly impassable wall for monsters.''
 +
 
 +
=== Damage ===
 +
{{Damage Disclaimer}}
 +
{{Damage/Tortofist/3|Piercing}}
 +
 
 +
== Notes ==
 +
{{Notes-Torto Guns}}
 +
 
 +
The {{PAGENAME}} is part of the [[March of the Tortodrones]] gear. The items in this set include:
 +
{{SetLinks
 +
|item 1 = Wild Shell
 +
|item 2 = Wild Buster
 +
}}
  
 
== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}

Latest revision as of 05:39, 2 May 2020

Wild Buster
Wild Buster-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Wild Buster is a 3-star handgun.

Description

A handgun alchemized from the shell of a hardened tortodrone shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed. — Tooltip

Acquisition

This item can be crafted at the Mysterious Alchemy Machine. The player does not need to obtain and learn a recipe for this item.

Recipe

The alchemy cost for this 3-star item is 1,000 crowns. Below are the materials needed to make the Wild Buster.

Name Amount
Crafting-Green Shard.png Green Shard 10
Crafting-Ancient Shell.png Ancient Shell 6
Crafting-Beast Scale.png Beast Scale 3
Crafting-Monster Bone.png Monster Bone 2
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Autogun icon.png Autogun (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Wild Buster's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Autogun
Autogun
Needle Shot
Needle Shot
Strike Needle
Strike Needle
Blitz Needle
Blitz Needle
Pepperbox
Pepperbox
Fiery Pepperbox
Fiery Pepperbox
Volcanic Pepperbox
Volcanic Pepperbox
Toxic Needle
Toxic Needle
Blight Needle
Blight Needle
Plague Needle
Plague Needle
Wild Buster
Wild Buster
Feral Cannon
Feral Cannon
Savage Tortofist
Savage Tortofist
Dark Chaingun
Dark Chaingun
Black Chaingun
Black Chaingun
Grim Repeater
Grim Repeater
Peppermint Repeater
Peppermint Repeater

Combat

Basic Attack

A 2-shot handgun that lunges forward and releases a bullet with each lunge. The first bullet causes slight knock-back while the second bullet causes moderate knock-back.

Charge Attack

Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a monster is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.

Note: While the crystals are lodged into the ground, they act as a nearly impassable wall for monsters.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Wild Buster's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Fiends
Lunge 16 - 18 22 - 24 43 - 44 48 - 53 46 - 38 36 - 32
Bullet 22 - 28 32 - 37 59 - 65 71 - 79 72 - 59 52 - 45
Charge Impact 24 - 28 35 - 43 64 - 75 82 - 96 88 - 76 68 - 54
Charge Lodged 15 - 23 21 - 29 47 - 51 55 - 62 54 - 44 40 - 36
Versus Gremlins and Undead
Lunge 11 - 12 15 - 17 28 31 - 34 31 - 28 27 - 25
Bullet 17 - 20 22 - 24 39 - 40 43 - 47 43 - 38 36 - 33
Charge Impact 19 - 20 24 - 28 44 - 49 52 - 58 51 - 45 42 - 38
Charge Lodged 10 - 15 15 - 20 30 - 32 35 - 38 35 - 31 30 - 27
Versus Slimes and Constructs
Lunge 3 - 4 5 8 - 9 10 - 11 11 11
Bullet 4 - 5 6 - 7 10 - 12 13 - 15 15 - 14 14
Charge Impact 4 - 5 6 - 8 11 - 13 14 - 17 17 - 16 16
Charge Lodged 3 - 4 5 - 6 9 - 10 11 - 13 12 12

Notes

This item was introduced during the second March of the Tortodrones event the
2014.190
16 July 2014
.

The charge attack (depending on the gun's damage type of course) is effective against Mecha Knight and Almirian Crusader monsters. These enemies are highly likely to be struck by the barrage when it actually hits because their shields decay by the time the crystals land.

The Wild Buster is part of the March of the Tortodrones gear. The items in this set include:

See Also

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