Difference between revisions of "Wing"

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Revision as of 18:50, 25 May 2012

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Wings are a type of monster found in the Clockworks.

Traits

Wings are flying fiends that do not attack, but act as healers to nearby enemies who have taken damage. As they are one of only two monsters that can heal other unrelated monster types directly (the other being the gremlin mender), they are very widespread (if not common) in the clockworks and can be found almost anywhere in which gremlin menders cannot be found.

Types

Silkwing


Strategy

Wings can only heal other enemies on touch (and cannot be healed themselves), so pushing them away with your shield can prevent them from undoing the damage you've dealt. Due to their small size, they can easily be cornered or trapped between two Knights. They tend to stay put unless there is a damaged enemy around, so they make easy targets. Poisoning enemies will reduce the Silkwing's ability to heal, and curse causes them to take damage for each heal tick they perform, taking them down quickly.

Most problems with silkwings come with their habit of healing and following large, dangerous monsters (usually lumbers)and becoming hard to safely damage as a consequence. The easiest ways to amend this are either to use attacks with a large coverage area, to light the silkwing on fire, or wait until it completely heals the monster and then kill the silkwing before you damage other monsters (silkwings wander aimlessly if there are no damaged enemies nearby). As silkwings are largely incapable of healing each other and cannot heal themselves, taking out the other enemies very quickly can (sometimes) work as well.

Notable Wings

See Also

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