Devilite

From SpiralKnights
(Redirected from Devil-IT)
Devilite
An example of a Devilite
Taxonomy

Fiend Family, Grunt, Elite, & Support Class

Defenses of the Fiend family:

Weak to Piercing damage


Resistant to Shadow damage


Neutral to Normal & Elemental damage

The Devilite is a monster.

Traits

Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.

Strategy

Notes

According to the 8-1 Mission: The Return of Ur, Devilites are attempting to summon a legion of powerful Trojan warriors into the Clockworks, the reasons behind this is unknown for now.

Devilites originally appeared in the Three Rings kart-racing game Underwhirled Drift.

It's said that Devilites who don't work hard are turned into the bloated, cycloptic Gorgos.

Devilites are fascinated with Gran Fausts, according to the description of the weapon.

"Devilites are the white collar drones of the Underwhirled. If not performing up to standards, their Devil Resources Department 'relocate' them from cubicles to driver's seats. The few that survive become far more productive."

~Whirled

History

  • This monster has been encountered since release 2011-04-04 when the game officially launched.

List

Devilite

Monstrous Profile
All Tiers
Description

These small devil-like monsters enjoy throwing various office materials at unsuspecting knights.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Toss Supplies
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Devilite Overtimer

Monstrous Profile
All Tiers
Description

Devilites that are a little upset about working overtime.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Throw Pitchfork
  • Axe Slash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Firebrander

Monstrous Profile
All Tiers
Description

Small, fired up Devilites that toss fireballs.

Notes


Like other Fire themed monsters, this enemy is immune to fire.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Toss Fireball
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Firebrander Overtimer

Monstrous Profile
All Tiers
Description

Hot headed Devilites that like to throw sharp, scalding objects at knights.

Notes


Like other Fire themed monsters, this enemy is immune to fire.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Throw Pitchfork
  • Axe Slash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Layoafer

Monstrous Profile
All Tiers
Description

Bundled up Devilites that love cold weather and throwing snowballs at unsuspecting knights.

Notes


Like other Freeze themed monsters, this enemy is immune to frezee.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Toss Snowball
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Layoafer Overtimer

Monstrous Profile
All Tiers
Description

Cold-hearted Overtimers that hate working on the holidays.

Notes


Like other Freeze themed monsters, this enemy is immune to frezee.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Throw Pitchfork
  • Axe Slash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Blarful

Monstrous Profile
All Tiers
Description

Mucky Devilites that toss office trash at wandering knights.

Notes


Like other Poison themed monsters, this enemy is immune to poison.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Toss Trash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Blarful Overtimer

Monstrous Profile
All Tiers
Description

Foul Devilite Overtimers with a smell to match their attitude.

Notes


Like other Poison themed monsters, this enemy is immune to poison.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Throw Pitchfork
  • Axe Slash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Devil-IT

Monstrous Profile
All Tiers
Description

Shocking Devilites that like to toss around hardware parts from office desktops.

Notes


Like other Shock themed monsters, this enemy is immune to shock.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Toss Motherboard
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Devil-IT Overtimer

Monstrous Profile
All Tiers
Description

Overcharged Overtimers that use their electric pitchforks and axes to shock knights.

Notes


Like other Shock themed monsters, this enemy is immune to shock.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Throw Pitchfork
  • Axe Slash
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Yesman

Monstrous Profile
All Tiers
Description

Joyful Devilites that follow around Pit Bosses with renewed affection.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Increases defense of Pit Bosses
  • Turns into Devilite Overtimer if a Pit Boss dies nearby
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Pit Boss

Monstrous Profile
All Tiers
Description

One boss that enjoys ruining your plans for getting off of work early.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Turns nearby Devilites into Overtimers or Yesmen.
  • Gets demoted to a normal Devilite if all of their workforce has been disposed of.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Others

  • Sullivan: Coliseum Rewards Supervisor. He is a pink Pit Boss. Similar to other pit bosses, he carries a mug and clipboard.
  • Randolph: This character is a brown devilite. Randolph has a red nose and wears a scarf-like item with earmuffs.

See Also