Difference between revisions of "Troika"

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(Basic Attack)
(Specific range of the Basic and Charged Attack)
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== Attacks ==
 
== Attacks ==
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The troika's attacks excel particularly at hitting many enemies at once, knocking them back and clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall DPS, and against larger enemies that are resistant to knock-back or enemies with strong ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For that reason, a second, faster or ranged weapon is essential.
 +
 
=== Basic Attack ===
 
=== Basic Attack ===
A powerful, if slow, 2-hit combo that covers a full 180 degree arc on both swings and has a tremendous reach, even far enough to sometimes hit monsters on the other side of low walls.(When you hold the attack button your character might spin a second time, sometimes this cause a second attack.) The second attack deals higher damage and extreme knock-back, flinging smaller enemies well out of range for them to counter-attack. The troika's basic attacks excel particularly at hitting many enemies at once and clearing them away if the player is being boxed in; the downside is that against single targets the slow attack speed hinders the overall DPS, and against larger enemies that are resistant to knock-back or enemies with strong ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes.
+
A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and do a stronger attack with a 2 square radius reach.
  
 
=== Charge Attack ===
 
=== Charge Attack ===
A short leap forward with a very powerful overhead swing that hits the ground in front of the Knight. Compared to the basic attacks it covers a much longer, but narrower area, and has a fair chance of inflicting [[Stun]]. In addition, the knock-back seems even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. Note that unlike most swords, your movement speed will be slightly reduced while charging.
+
The Toilka's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, hitting everything from 360 degree radius in a single square away from the blast and possibly inflicting [[stun]]. The farthest an attack will reach is 4 squares away; Because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual.
  
 
=== Damage ===
 
=== Damage ===

Revision as of 19:58, 24 June 2011

Troika
Troika-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Troika is a 2-star sword.


Description

A low-tech sword that makes up for its lack of high internal power with sheer weight and size. It is capable of delivering crushing blows for those that can handle it.

Attacks

The troika's attacks excel particularly at hitting many enemies at once, knocking them back and clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall DPS, and against larger enemies that are resistant to knock-back or enemies with strong ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For that reason, a second, faster or ranged weapon is essential.

Basic Attack

A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and do a stronger attack with a 2 square radius reach.

Charge Attack

The Toilka's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, hitting everything from 360 degree radius in a single square away from the blast and possibly inflicting stun. The farthest an attack will reach is 4 squares away; Because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.


Troika's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Normal Damage
First Hit 36 - 43 50 - 57 87 - 98  ?  ?  ?
Second Hit 43 - 52 61 - 70 106 - 120  ?  ?  ?
Charged Attack 60 - 73 86 - 100 150 - 173  ?  ?  ?

Vendors

Vendors that sell this item are:

Recipe

36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)

Alchemy Path

Troika's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★



Troika
Equipment-Troika icon.png

Kamarin
Equipment-Kamarin icon.png

Khorovod
Equipment-Khorovod icon.png

See Also

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