Difference between revisions of "In Cold Blood"
From SpiralKnights
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===First Floor=== | ===First Floor=== | ||
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===Second Floor=== | ===Second Floor=== | ||
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|name = Killer Trail | |name = Killer Trail | ||
|icon 1 = Clockwork Tunnels-Wild Path | |icon 1 = Clockwork Tunnels-Wild Path | ||
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|name = Ice Cube Alley | |name = Ice Cube Alley | ||
|icon 1 = Cooling Chamber-Slimeway | |icon 1 = Cooling Chamber-Slimeway | ||
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|name = Lizard Lounge | |name = Lizard Lounge | ||
|icon 1 = Starlight Cradle | |icon 1 = Starlight Cradle |
Revision as of 08:09, 16 December 2015
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In Cold Blood is a 7-2 rank mission.
Overview
Description:
Something has really riled up the Chromalisks in the levels below the town of Emberlight. Spiral HQ sent a squad in to investigate and they quickly fell off the radar. Now they've sent out a distress signal stating that they're cornered at depth 21 by chromalisks of all varieties.
Biotechs speculate these chromalisks are agitated due to their proximity to the Core. Others believe it may be mating season. Regardless of the reason, the squad needs saving before they meet their end to the likes of these lizards!
Objective:
Prevent the lost squad from becoming dinner to a lounge of lethal lizards.
Notes
The Lizard Lounge depth is the only area where all variations of T3 chromalisks can be encountered in the same floor.
Runthrough
First Floor
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Second Floor
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Third Floor
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Fourth Floor
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