Heart - A heart will restore a number of units of the player's health, depending on the size of the heart. Note that hearts will despawn in 120 seconds if not picked up.
Vitapod - A vitapod will extend the player's maximum health by the number of units labelled on the pod. They disappear upon leaving the party or completing the expedition.
A vitapod will not be acquired if it is of a lower health value than the vitapod the player currently has.
Hearts will not be acquired if the player's knight is at full health; however, the knight will pick up a large heart even if fewer than three pips of damage have been sustained.
Two boosts at the same time: movement speed and damage (attack).
Ability Boosters are uncommon drops which temporarily increase the player's abilities. They last for 30 seconds, and multiple abilities can be boosted at the same time. Picking up multiple Ability Boosters of same type does not stack their effect, and will only refresh the duration of that boost. Some battle sprite abilities grant similar boosts with varying durations that stack additively with Ability Boosters, and are indicated on the HUD by identical icons.