Difference between revisions of "Collector"

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m (fixed damage types)
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|name=Collector
 
|name=Collector
 
|location=* Mission 2-3 [[Mission|The Collector]]
 
|location=* Mission 2-3 [[Mission|The Collector]]
|abilities=*Charge {{attack|normal}}
+
|abilities=*Charge {{attack|normal}} {{attack|shadow}}
 
*Goo Grenades {{attack|normal}}
 
*Goo Grenades {{attack|normal}}
*Explosion {{attack|normal}}
+
*Explosion {{attack|normal}} {{attack|elemental}}
 
|weak= *{{attack|elemental}} Elemental damage
 
|weak= *{{attack|elemental}} Elemental damage
 
|resist= *{{attack|piercing}} Piercing damage
 
|resist= *{{attack|piercing}} Piercing damage

Revision as of 01:47, 15 August 2013

Collector
Monster-Collector.png
Location
Abilities
  • Charge Attack normal icon.png Attack shadow icon.png
  • Goo Grenades Attack normal icon.png
  • Explosion Attack normal icon.png Attack elemental icon.png
Weak to
  • Attack elemental icon.png Elemental damage
Resistant to
  • Attack piercing icon.png Piercing damage
Drops
  • None

The Collector is complicated. It collects battle sprites, but lately it's been thinking about adding knights to its collection. Knights like you.

The Collector is a large construct created by Gremlins. It collects and imprisons Battle Sprites that have fallen into the Clockworks.

Monstrous Profile

A few things are known about the Collector, he resides in the Camp Crimson with other Construct monsters like Mecha Knights and Scuttlebots. He was intercepting knights and stealing Battle Sprites into a well-guarded compound deep within the Clockworks, probably awaiting new orders from Gremlins.

Strategy

It has very high defense, but briefly lowers its guard when stunned by its explosion ability. Use this as an opportunity to strike. When he uses his explosion ability, 3 Retrodes and 2 Gun Puppies appear to support him. The general idea is destroying the minor enemies first.

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