Difference between revisions of "Template:ArmorInfoTEST"
From SpiralKnights
m (terminology might help, not many players like calling a penalty an ability.) |
m |
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| yes = [[Category:Costume items]] | | yes = [[Category:Costume items]] | ||
| #default = | | #default = | ||
− | {{SKWindow/NewRow}}{{SKWindow/Cell|'''Stats''':[[File:Icon-notice.png|20px|right|Defenses and Status resistance bars tell you different things. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center| | + | {{SKWindow/NewRow}}{{SKWindow/Cell|'''Stats''':[[File:Icon-notice.png|20px|right|Defenses and Status resistance bars tell you different things. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center|link=Defenses]]}}}|left}}<br/> |
{{SKWindow/NewRow}}{{SKWindow/Cell|'''Health Pips''' [[File:Icon-notice.png|20px|right|Health Benefits, or the number of "pips," can increase with heat level for many items. See the main list page or the Health page for details.]] {{clearright}}{{{health|[[Image:Equipment-{{{name|Unknown}}} Health Pips.png|center|link=Health]]}}}|left}}<br/> | {{SKWindow/NewRow}}{{SKWindow/Cell|'''Health Pips''' [[File:Icon-notice.png|20px|right|Health Benefits, or the number of "pips," can increase with heat level for many items. See the main list page or the Health page for details.]] {{clearright}}{{{health|[[Image:Equipment-{{{name|Unknown}}} Health Pips.png|center|link=Health]]}}}|left}}<br/> | ||
{{SKWindow/NewRow}}{{SKWindow/Cell|'''Additional Effects''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}{{#switch: {{{abilities_aura|no}}} | nononononononono = *No special [[Abilities|abilities]].}}{{{abilities|[[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|link=Abilities]]}}}|left}}<br/> | {{SKWindow/NewRow}}{{SKWindow/Cell|'''Additional Effects''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}{{#switch: {{{abilities_aura|no}}} | nononononononono = *No special [[Abilities|abilities]].}}{{{abilities|[[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|link=Abilities]]}}}|left}}<br/> |
Revision as of 22:47, 11 November 2014
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[create] Template documentation
Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
The ArmorInfoTEST is a {{{stars}}}-star [[{{{type}}}]].