Difference between revisions of "Release/latest"
From SpiralKnights
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This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. | This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. | ||
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+ | == 2015-05-20 == | ||
+ | {{:Release Notes 2015-05-20}} | ||
== 2015-05-13 == | == 2015-05-13 == | ||
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== 2015-02-11 == | == 2015-02-11 == | ||
{{:Release Notes 2015-02-11}} | {{:Release Notes 2015-02-11}} | ||
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[[Category:Releases|*]] | [[Category:Releases|*]] |
Revision as of 18:13, 20 May 2015
This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.
Contents
[hide]2015-05-20
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2015-05-13
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Today's patch features the release of more Rank Missions! This patch includes five new Rank 10-2 missions that unravel some long standing mysteries while weaving new tales and adventures. These missions must be played in order.
After strange interference is detected deep within Firestorm Citadel the Vanguards embark on a series of missions that will have them returning to old stomping grounds and beyond. Reunite with old friends and foes alike and discover a new charge for the future of the Spiral Order.
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2015-04-23
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Bug Fixes:
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2015-02-18
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10-1 Breaking in the Recruits: Operation Greenhorn
The Underworks
Complex 357
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2015-02-11
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Today's patch features the release of new Rank Missions! This patch includes three new Rank 10-1 missions that pave the way for even more new Vanguard missions.
Breaking in the Recruits What's a knight to do after slaying the mighty Lord Vanaduke? Train some starry-eyed recruits of course! Pass on what you've learned as you lead a group of knights on a routine training exercise.
Spiral HQ has been monitoring several known Crimson Order bases in hopes of intercepting one of their elusive high-ranking members. One of those bases has suddenly gone silent. Head down and investigate.
A squad of Desna's Recon Rangers is trapped somewhere in deep in the Clockworks. Rescue them and find out what went wrong.
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