Difference between revisions of "Sword/All"
From SpiralKnights
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*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide. | *mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide. | ||
− | *make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups | + | *make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level, like the number and size of brandish charge explosions. |
{{GearList/Offensive/Start}} | {{GearList/Offensive/Start}} |
Revision as of 22:37, 17 June 2015
- mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
- make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level, like the number and size of brandish charge explosions.
Name | N | E | P | S | Status | Combat Style | Abilities |
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70 | Brandish |