Difference between revisions of "Shocking Sentient Sentries/Gate Map"

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(Created page with '{{GateMap |name = Shocking Sentient Sentries |floor = First |icon 1 = Generic Lobby |floor depth = 0 |floor name = Mission Lobby |floor area = A standard lobb…')
 
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{{GateMap
+
{{GateLevel
|name        = Shocking Sentient Sentries
+
|missionlist = {{{missionlist|}}}
|floor       = First
+
|floor = 1
|icon 1      = Generic Lobby
+
|icon = Generic Lobby
|floor depth = 0
+
|name  = Mission Lobby
|floor name = Mission Lobby
+
|depth = 0
|floor area = A standard lobby.
+
|plug = Shocking Sentient Sentries/Lobby
 +
|note = standard lobby
 
}}
 
}}
{{GateMap
+
 
|name        = Shocking Sentient Sentries
+
{{GateLevel
|floor       = Second
+
|missionlist = {{{missionlist|}}}
|icon 1      = Power Complex-Mechanized Mile
+
|floor = 2
|floor depth = 9
+
|icon = Power Complex-Mechanized Mile
|floor name = Patrol Path
+
|name  = Patrol Path
|floor area = An area similar to <br> ''[[Clockwork Tunnels|Power Complex: Mechanized Mile]].''
+
|depth = 9
 +
|plug = Power Complex/Mechanized Mile
 +
|note = {{location|Power Complex|Mechanized Mile|1|random}}
 
}}
 
}}
{{GateMap
+
 
|name        = Shocking Sentient Sentries
+
{{GateLevel
|floor       = Third
+
|missionlist = {{{missionlist|}}}
|icon 1      = Clockwork Tunnels-Mechanized Mile
+
|floor = 3
|floor depth = 10
+
|icon = Clockwork Tunnels-Mechanized Mile
|floor name = Heavy Weapons Facility
+
|name  = Heavy Weapons Facility
|floor area = A [[Compact Area]] featuring constructs and a special fight area with [[Sputterspark]].
+
|depth = 10
 +
|plug = Shocking Sentient Sentries/Heavy Weapons Facility
 +
|note = compact area
 +
|last  = yes
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Latest revision as of 17:03, 18 January 2016

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Power Complex-Mechanized Mile.png
Name: Patrol Path
Depth: 9
Level Link: This floor is composed of random Power Complex: Mechanized Mile segments.

Third Floor:
Gate-Clockwork Tunnels-Mechanized Mile.png
Name: Heavy Weapons Facility
Depth: 10
Level Link: Heavy Weapons Facility is composed of both random and unique "Compact Area" segments.
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