Difference between revisions of "Whipping and Mishandling/Gate Map"

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m (no confetti for this level in this mission, that's Work for Idle Hands)
m
Line 15: Line 15:
 
|name  = Darkness Above
 
|name  = Darkness Above
 
|depth = 14
 
|depth = 14
|plug  = Candlestick Keep: Fear the Dark
+
|plug  = Candlestick Keep/Fear the Dark
|note  = random
+
|note  = {{location|Candlestick Keep|Fear the Dark|1|random}}
 
}}
 
}}
  
Line 25: Line 25:
 
|name  = Sol'Fork Skyway
 
|name  = Sol'Fork Skyway
 
|depth = 15
 
|depth = 15
|plug  = Clockwork Tunnels: Infernal Passage
+
|plug  = Clockwork Tunnels/Infernal Passage
|note  = random
+
|note  = {{location|Clockwork Tunnels|Infernal Passage|1|random}}
 
|special = a night sky background
 
|special = a night sky background
 
}}
 
}}
Line 36: Line 36:
 
|name  =  Sol'Fork Downtown
 
|name  =  Sol'Fork Downtown
 
|depth = 16
 
|depth = 16
|plug  = Devilish Drudgery: Everybody's Fired
+
|plug  = Devilish Drudgery/Everybody's Fired
|note  = random
+
|note  = {{location|Devilish Drudgery|Everybody's Fired|1|random}}
 
|special = [[:File:Area-Whipping and Mishandling-Sol'Fork Downtown.png|this scenario room]] at the end
 
|special = [[:File:Area-Whipping and Mishandling-Sol'Fork Downtown.png|this scenario room]] at the end
 +
|last  = yes
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 17:33, 18 January 2016

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Fear-The-Dark.png
Name: Darkness Above
Depth: 14
Level Link: This floor is composed of random Candlestick Keep: Fear the Dark segments.

Third Floor:
Gate-Clockwork Tunnels-Infernal Passage.png
Name: Sol'Fork Skyway
Depth: 15
Level Link: This floor is composed of random Clockwork Tunnels: Infernal Passage segments. Special: It has a night sky background.

Fourth Floor:
Gate-Devilish Drudgery-Fire.png
Name: Sol'Fork Downtown
Depth: 16
Level Link: This floor is composed of random Devilish Drudgery: Everybody's Fired segments. Special: It has this scenario room at the end.
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