Difference between revisions of "Dark Reprisal Mk II"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = | + | | type = Bomb |
− | | star = 3 | + | | star = 3 |
+ | | damage 1 = Shadow | ||
+ | | damage 2 = | ||
+ | | abilities = no | ||
+ | | status = | ||
+ | | set = | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | {{Quote|A refined version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way.|Tooltip}} | |
− | + | == Acquisition == | |
+ | {{Bomb/Acquisition}} | ||
+ | |||
+ | ===Alchemy Path=== | ||
+ | {{:Dark Reprisal Mk II/alchemy path}} | ||
+ | |||
+ | == Combat == | ||
+ | === Basic Attack === | ||
+ | {{Bomb/BA}} | ||
+ | |||
+ | === Charge Attack === | ||
+ | *Detonation Time: ~2 seconds | ||
+ | *Radius: ~2 tiles | ||
− | |||
The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, three orbs rotate anti-clockwise around the inside circumference of the blast radius, damaging everything they touch. Note that although the orbs rotate anti-clockwise, the source of the damage is always from the centre of the explosions. This means that enemies with directional shields such as Mecha Knights and Mortafire Gremlins will have to have their backs to the centre of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator. | The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, three orbs rotate anti-clockwise around the inside circumference of the blast radius, damaging everything they touch. Note that although the orbs rotate anti-clockwise, the source of the damage is always from the centre of the explosions. This means that enemies with directional shields such as Mecha Knights and Mortafire Gremlins will have to have their backs to the centre of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator. | ||
− | == Damage == | + | === Damage === |
{{Damage Disclaimer}} | {{Damage Disclaimer}} | ||
{{SKDamageTable| | {{SKDamageTable| | ||
{{Damage/Header/Effective|Shadow}} | {{Damage/Header/Effective|Shadow}} | ||
− | {{SKDamageRow|Explosion/Orbs|7 - 10|10 - 13| | + | {{SKDamageRow|Explosion/Orbs|7 - 10|10 - 13|20 - 22|23 - 26|24 - 22|21 - 20}} |
{{Damage/Header/Neutral|Shadow}} | {{Damage/Header/Neutral|Shadow}} | ||
− | {{SKDamageRow|Explosion/Orbs|6 - 8 | 8 - 11| | + | {{SKDamageRow|Explosion/Orbs|6 - 8 | 8 - 11|16 - 17|18 - 20|19 - 17|17 - 15}} |
{{Damage/Header/Resisted|Shadow}} | {{Damage/Header/Resisted|Shadow}} | ||
− | {{SKDamageRow|Explosion/Orbs|2 - 3 | 3 - 4 | | + | {{SKDamageRow|Explosion/Orbs|2 - 3 | 3 - 4 | 5 - 6 | 7 | 7 | 7}} |
}} | }} | ||
− | == | + | == Notes == |
− | + | The {{PAGENAME}} is part of the Tier 2 [[Operation Crimson Hammer]] gear. The items in this collection include: | |
− | + | {{SetLinks| | |
− | + | |item 1 = Flawed Mask of Seerus | |
− | + | |item 2 = Dark Reprisal Mk II | |
− | {{ | + | |item 3 = Stable Rocket Hammer |
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}} | }} | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} |
Latest revision as of 01:02, 5 May 2020
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The Dark Reprisal Mk II is a 3-star bomb.
Contents
Description
A refined version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way. — Tooltip
Acquisition
: Reward for completing the Expansion Mission: Operation Crimson Hammer (Tier 2) (bound).
Alchemy Path
Dark Reprisal Mk II's alchemy path | |||||||||||||
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The Dark Reprisal, Dark Reprisal Mk II, and Dark Retribution are related. These are stand-alone items that cannot be upgraded.
Combat
Basic Attack
Bombs do not have basic attacks, only charge attacks.
Charge Attack
- Detonation Time: ~2 seconds
- Radius: ~2 tiles
The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, three orbs rotate anti-clockwise around the inside circumference of the blast radius, damaging everything they touch. Note that although the orbs rotate anti-clockwise, the source of the damage is always from the centre of the explosions. This means that enemies with directional shields such as Mecha Knights and Mortafire Gremlins will have to have their backs to the centre of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Dark Reprisal Mk II's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Slimes and Gremlins | ||||||
Explosion/Orbs | 7 - 10 | 10 - 13 | 20 - 22 | 23 - 26 | 24 - 22 | 21 - 20 |
Versus Beasts and Constructs | ||||||
Explosion/Orbs | 6 - 8 | 8 - 11 | 16 - 17 | 18 - 20 | 19 - 17 | 17 - 15 |
Versus Fiends and Undead | ||||||
Explosion/Orbs | 2 - 3 | 3 - 4 | 5 - 6 | 7 | 7 | 7 |
Notes
The Dark Reprisal Mk II is part of the Tier 2 Operation Crimson Hammer gear. The items in this collection include:
- Flawed Mask of Seerus
- Dark Reprisal Mk II
- Stable Rocket Hammer
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)