Difference between revisions of "Dark City"
From SpiralKnights
(that reminds me, I left the monster lists unfinished) |
m (As the new Vanaduke gate shows, Dark City can appear in an Undead stratum) |
||
Line 1: | Line 1: | ||
{{Area | {{Area | ||
− | |Theme={{Monster_Icons|Fiend}} | + | |Theme={{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} |
|Level=[[File:Gate-Dark_City.png|32px]] [[Dark City#Ritual Road I - III|Ritual Road I - III]] | |Level=[[File:Gate-Dark_City.png|32px]] [[Dark City#Ritual Road I - III|Ritual Road I - III]] | ||
Revision as of 03:28, 4 September 2011
- moved to better umbrella name (so "area" vs. "level" isn't as confusing)Contents
Description
This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.
Tips
There are often Vitapods tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.