Difference between revisions of "Red Roarmulus Twins"
From SpiralKnights
(Again, minimized the elevator and added a link to the "Shadow Key" one! I really like this access thing, who started doing that? Bravo!) |
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Once opened the Terminal your party will be locked / closed and you won't be able to change the members | Once opened the Terminal your party will be locked / closed and you won't be able to change the members | ||
− | during the rest of the journey | + | during the rest of the journey through the Shadow Lair |
{{clear}} | {{clear}} | ||
== Strategy == | == Strategy == |
Revision as of 02:47, 23 October 2011
The Ironclaw Munitions Factory has begun creating in fiery weapons and improved upon its ultimate weapon in the form of the Red Roarmulus Twins! They are a fire-themed version of the Tier 2 boss, The Roarmulus Twins. They are one of the four bosses released with the Shadow Lair patch.
Access
First you must reach the depth 23, this can be easily done accessing directly Emberlight.
Once at the depth 23, just walk forward and reach the area of access to Shadow Lairs.
Now you will need Clearance Level 2 in order to access to the Red Roarmulus Twin Shadow Lair.
And obviously you will need one Shadow Key to open the terminal for your party.
(Only one Key is needed to give your entire party access to the Shadow Lair)
Once opened the Terminal your party will be locked / closed and you won't be able to change the members during the rest of the journey through the Shadow Lair
Strategy
Tactics
Drops
Notes
See Also
See Also
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