Difference between revisions of "Talk:Shufflebot"

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Isn't this called a [[Visual_Encyclopedia/creature#No_Type|Shufflebot]]? Also, it's not a construct despite looking like one, it's neutral to all damage types. :P ~[[User:Katmint|Katmint]] 20:16, 11 June 2011 (UTC)
 
Isn't this called a [[Visual_Encyclopedia/creature#No_Type|Shufflebot]]? Also, it's not a construct despite looking like one, it's neutral to all damage types. :P ~[[User:Katmint|Katmint]] 20:16, 11 June 2011 (UTC)
 
It has a seperate skin, so it may become an acctual monster. Maybe it gets close and then explodes? --[[User:Zardica|Zardica]] 19:34, 2 September 2011 (UTC)
 
  
 
== Maybe Construct ==
 
== Maybe Construct ==
  
 
Since it's in Tier 1, the numbers ''may'' appear as neutral numbers, but is not confirmed.
 
Since it's in Tier 1, the numbers ''may'' appear as neutral numbers, but is not confirmed.
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==Health==
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Shufflebots have 30 health. Extensive testing in ATH provided these results
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Firotech mkII charge(22 dmg) and lv4 Proto Gun regular shot(7 dmg) failed to kill one. However...
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2 (heat 6)Super Blaster shots(15 dmg ea) managed to kill one.
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Just so people know. --[[User:XPlad|XPlad]] 00:50, 22 December 2011 (UTC)
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:Awesome. Maybe we should start testing health for monsters, and in different tiers, like how we have damage tables for weapons? --[[User:HexZyle|HexZyle]] 01:59, 22 December 2011 (UTC)

Latest revision as of 01:59, 22 December 2011

Isn't this called a Shufflebot? Also, it's not a construct despite looking like one, it's neutral to all damage types. :P ~Katmint 20:16, 11 June 2011 (UTC)

Maybe Construct

Since it's in Tier 1, the numbers may appear as neutral numbers, but is not confirmed.

Health

Shufflebots have 30 health. Extensive testing in ATH provided these results Firotech mkII charge(22 dmg) and lv4 Proto Gun regular shot(7 dmg) failed to kill one. However... 2 (heat 6)Super Blaster shots(15 dmg ea) managed to kill one. Just so people know. --XPlad 00:50, 22 December 2011 (UTC)

Awesome. Maybe we should start testing health for monsters, and in different tiers, like how we have damage tables for weapons? --HexZyle 01:59, 22 December 2011 (UTC)
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