Shufflebot

From SpiralKnights
Shufflebot
An example of a Shufflebot
Taxonomy

Unknown.png Unknown, Unknown Class

Defenses of "unknown" monsters:

Weaknesses and resistances depend on individual monster stats.

The Shufflebot is a monster.

Traits

Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.

Shufflebot Traits by Tier

All Tiers


Shufflebots are a special kind of Monster found only in the Advanced Training Hall and a Guild Hall's Private Training Hall.

Shufflebots are training monsters which deal very little damage and are easily defeated. As training monsters, they are confined to specific closed-off areas within the Advanced Training Hall and a Guild's Private Training Hall; every one of them is accompanied by a Respawning Block and will respawn a few seconds after they are defeated.

Although they appear to be Constructs and take extra damage from Construct UVs, they take neutral damage to all damage types and are susceptable to Icon status sleep.png Sleep.


Strategy

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing. Guide: Shufflebot Combat

Pending

Quick Glance Gear:


Pending


Notes

Shufflebots resemble metallic Jelly cubes.

Before the Guild Hall Update, a single Shufflebot could be seen with some workers in the eastern area of Haven.

Unlike most other monsters, the appearance of Shufflebots changes when they see you - the sirens built into their tops rise and turn on.

Shufflebots do not show the Construct icon when targeted by auto-target, even though they clearly are constructs and take extra damage from construct UVs.

History

  • This monster has been encountered since release 2011-04-04 when the game officially launched.

List

Shufflebot

Monstrous Profile
All Tiers
Monster-Shufflebot.png
Description

A (mostly) harmless walking metal cube that is used to train knights in fighting the Monsters that reside in the Clockworks.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Tackle Attack normal icon.png
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

This monster does not drop loot.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

This monster can always be found in these areas:

See Also