Difference between revisions of "Aura"
From SpiralKnights
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{{Accessorytable/row|Flame|Aura}} | {{Accessorytable/row|Flame|Aura}} | ||
{{Accessorytable/row|Ghostly|Aura}} | {{Accessorytable/row|Ghostly|Aura}} | ||
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{{Accessorytable/row|Love|Aura}} | {{Accessorytable/row|Love|Aura}} | ||
{{Accessorytable/row|Sprinkle|Aura}} | {{Accessorytable/row|Sprinkle|Aura}} | ||
{{Accessorytable/row|Snowfall|Aura}} | {{Accessorytable/row|Snowfall|Aura}} | ||
{{Accessorytable/row|Sunshine|Aura}} | {{Accessorytable/row|Sunshine|Aura}} | ||
+ | {{Accessorytable/row|Twilight|Aura}} | ||
+ | {{Accessorytable/row|Twinkle|Aura}} | ||
+ | {{Accessorytable/row|Unclean|Aura}} | ||
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{{Table/End}} | {{Table/End}} | ||
Revision as of 18:53, 20 June 2012
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Description
A ticket for an accessory that can be attached to select armors. Accessory tickets can be redeemed at the Accessorizor in the Haven Bazaar. — Tooltip
An Aura is an accessory that attaches to an armor aura. It is a visual overlay adding a mist, sparkles, flames or insect swarm to a knight.
Available Styles
Template:Accessorytable/start Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row
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Notes
- Twilight is Prismatic by default.
- Love Aura was availible by purchasing a $5 USD pack of Crystal Energy from February 14th to February 19th.[1]
- Sprinkle Aura had a 1% chance of being awarded when purchasing a $9.95 USD pack of Crystal Energy from April 4th to April 10th.
- Sunshine and Snowfall Auras both had a 2.5% chance of dropping from a Solstice Lockbox, which were awarded to a player for every 9.95$ spent on Crystal Energy, from 20 June to 25 June 2012.
Trivia
- According to Nick, the unclean aura is an reference to the game Deadly Premonition; the main character would attract flies if he did not change his suit for a period of time. In spiral there seems to be a set amount of flies around, but in the aforementioned game, the main character would start off with one, and then it could grow into a swarm. [2]
Bugs
- Twilight is designed as a trail, but currently only one firefly is not locked to the player's movement.