Difference between revisions of "Themes and Environments"

From SpiralKnights

Jump to: navigation, search
m (Adding new Environment)
 
(47 intermediate revisions by 3 users not shown)
Line 1: Line 1:
===About===
+
'''Themes and Environments''' are optional aesthetic modifications of a [[Guild Hall]].
  
[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the Theme and Environments in the Design Mode's Command Console.
+
A [[Theme (Guild Hall)|Theme]] will change the lighting, walls, floor, fog, and background of the Guild Hall.  
  
===Themes===
+
An [[Environment (Guild Hall)|Environment]] will change the weather and other ambient effects of the Guild Hall.  
 
+
__NOTOC__
 
+
==Gallery of Themes and Environments==
 
+
<gallery heights=330px widths=330px perrow=3>
 
+
File:GuildHall-Environment-Default-Overworld.png|No theme or environment installed.
The Theme of a guild hall will determine how the lighting, walls, floor, fog and background appear to players. Below are the environment-free Themes that a guild can change their guild hall to, should they have the proper wings installed:
+
 
+
 
+
 
+
 
+
[[Image:Change-Theme.png|thumb|right|Change Theme]]
+
 
+
<gallery>
+
Image:GuildHall-Theme-Default.png|.............Default............. From <Of Draco Dusk> Hall.
+
Image:GuildHall-Theme-BlastFurnace.png|.........Blast Furnace......... From <Templarknights> Hall.
+
[[File:GuildHall-Theme-CoolingChamber.png|200px]]
+
[[File:GuildHall-Theme-Wasteworks.png|200px]]
+
Image:GuildHall-Theme-PowerComplex.png|..........Power Complex.......... From <Lionheart> Hall
+
[[File:GuildHall-Theme-Spooky.png|200px]]
+
 
</gallery>
 
</gallery>
 
+
<gallery heights=330px widths=330px perrow=3>
{{SKWindow
+
Image:GuildHall-Environment-Falling Embers-Overworld.png|"Default" theme with "Falling Embers" environment.
| width = 100%
+
Image:GuildHall-Environment-Snowfall-Overworld.png|"Default" theme with "Snowfall" environment. <br/> Note: the effect is much smoother in-game, it just generates a huge file, so editors had to cut it short.
| title = Available Themes
+
Image:GuildHall-Environment-Rain Shower-Overworld.png|"Default" theme with "Rain Shower" environment.
| body =
+
{{SKWindow/Cell|'''Icon'''}} {{SKWindow/Cell|'''Name'''}} {{SKWindow/Cell|'''Description'''}} {{SKWindow/Cell|'''Price'''}} {{SKWindow/Cell|'''upkeep'''}}
+
{{SKExpansionEntry
+
| icon = Default Theme
+
| name = Default Theme
+
| desc = words words words. '''Default'''.
+
| price = 0
+
| upkeep = 0
+
| unlock = default
+
}}
+
{{SKExpansionEntry
+
| icon = Blast Furnace Theme
+
| name = Blast Furnace Theme
+
| desc = A fiery theme that's sure to keep your Guild Hall warm and toasty...or sweaty. '''Both 1F wings'''.
+
| price = 95,000
+
| upkeep = 0
+
| unlock = Both 1F Wings
+
}}
+
{{SKExpansionEntry
+
| icon = Cooling Chamber Theme
+
| name = Cooling Chamber Theme
+
| desc = A frosty theme that turns Guild Halls into a popular retreat during the warm, summer months on Cradle. '''Both 1F wings'''.
+
| price = 95,000
+
| upkeep = 0
+
| unlock = Both 1F Wings
+
}}
+
{{SKExpansionEntry
+
| icon = Wasteworks Theme
+
| name = Wasteworks Theme
+
| desc = A very unique theme that gives your Guild Hall all the beauty and ambiance of a sewage system. '''Both 2F wings'''.
+
| price = 95,000
+
| upkeep = 0
+
| unlock = Both 2F Wings
+
}}
+
{{SKExpansionEntry
+
| icon = Power Complex Theme
+
| name = Power Complex Theme
+
| desc = A high-energy theme that fills the air with electricity. Side effects include constant static shock from touching absolutely anything. '''Both 2F wings'''.
+
| price = 95,000
+
| upkeep = 0
+
| unlock = Both 2F Wings
+
}}
+
{{SKExpansionEntry
+
| icon = Spooky Theme
+
| name = Spooky Theme
+
| desc = A dark and foreboding theme perfect for a Guild Hall whose members are among the recently departed. '''Both 3F wings'''.
+
| price = 95,000
+
| upkeep = 0
+
| unlock = Both 2F Wings
+
}}
+
}}
+
 
+
Add pics for spooky, wasteworks, cooling chamber.
+
 
+
===Environments===
+
 
+
[[Image:Change-Environment.png|thumb|right|Change Environment]]
+
 
+
The Environment of a guild hall will determine how weather and ambient effects appear to players. These are moving aspects! So a single image does not properly portray an environment, just gives a general idea. To get the feel of an environment, it is best to find one in-game.   
+
 
+
 
+
<gallery>
+
Image:GuildHall-Environment-FallingEmbers.png|.........Falling Embers......... From <Blue Pegasus> Hall. A few glowing dots fade in and out with swirling ash particles.  
+
Image:GuildHall-Environment-Snowfall.png|...............Snowfall............... From <Indo> Hall. Notice the "half" snow dot, the animation makes them fade out through a horizontal.
+
[[File:GuildHall-Environment-RainShower.png|200px]]
+
 
</gallery>
 
</gallery>
 
+
<gallery heights=330px widths=330px perrow=3>
{{SKWindow
+
Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png|''Blast Furnace'' Theme with ''Falling Embers'' Environment.
| width = 100%
+
Image:GuildHall--ThemeAndEnvironments-BlastFurnaceAndSnowfall.png|''Blast Furnace'' Theme with ''Snowfall'' Environment.
| title = Available Environments
+
<gallery heights=300px widths=300px perrow=3>
| body =
+
</gallery>
{{SKWindow/Cell|'''Icon'''}} {{SKWindow/Cell|'''Name'''}} {{SKWindow/Cell|'''Description'''}} {{SKWindow/Cell|'''Price'''}} {{SKWindow/Cell|'''upkeep'''}}
+
<gallery heights=330px widths=330px perrow=3>
{{SKExpansionEntry
+
Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png|''Cooling Chamber'' Theme with ''Falling Embers'' Environment.
| icon = Default Environment
+
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png|''Cooling Chamber'' Theme with ''Snowfall'' Environment.
| name = Default Environment
+
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png|''Cooling Chamber'' Theme with ''Rain Shower'' Environment.
| desc = words words words. '''Default'''.
+
<gallery heights=150px widths=150px perrow=3>
| price = 0
+
</gallery>
| upkeep = 0
+
<gallery heights=330px widths=330px perrow=3>
| unlock = default
+
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png|''Power Complex'' Theme with ''Snowfall'' Environment.
}}
+
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png|''Power Complex'' Theme with ''Rain Shower'' Environment.
{{SKExpansionEntry
+
<gallery heights=150px widths=150px perrow=3>
| icon = Falling Embers Environment
+
</gallery>
| name = Falling Embers Environment
+
<gallery heights=330px widths=330px perrow=3>
| desc = An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through. '''Either 2F wings'''.
+
Image:GuildHall--ThemeAndEnvironment-ExtraPowercomplexANDrainstorm.png|''Extra Power Complex'' Theme with ''Rain Storm'' Environment.
| price = 45,000
+
<gallery heights=150px widths=150px perrow=3>
| upkeep = 0
+
</gallery>
| unlock = Both 1F Wings
+
<gallery heights=330px widths=330px perrow=3>
}}
+
Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png|''Spooky'' Theme with ''Falling Embers'' Environment.
{{SKExpansionEntry
+
Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png|''Spooky'' Theme with ''Snowfall'' Environment.
| icon = Snowfall Environment
+
Image:GuildHall--ThemeAndEnvironment-SpookyAndRainshower.png|''Spooky'' Theme with ''Rain Shower'' Environment.
| name = Snowfall Environment
+
<gallery heights=150px widths=150px perrow=3>
| desc = A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into gray muck. '''Either 2F wings'''.
+
</gallery>
| price = 45,000
+
<gallery heights=330px widths=330px perrow=3>
| upkeep = 0
+
Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png|''Wasteworks'' Theme with ''Rain Shower'' Environment.
| unlock = Both 1F Wings
+
}}
+
{{SKExpansionEntry
+
| icon = Rain Shower Environment
+
| name = Rain Shower Environment
+
| desc = The perfect environment for Guild Halls without fire insurance or whose members are simply to lazy to ever water their plants. '''Both 2F wings'''.
+
| price = 45,000
+
| upkeep = 0
+
| unlock = Both 2F Wings
+
}}
+
}}
+
 
+
===Themes and Environments: Some Combinations===
+
<gallery>
+
Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png| Cooling Chamber theme with Falling Embers environment......From <Mondgarde> Hall.
+
Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png| Wasteworks theme with Rain Shower environment......From <Blessed Elite> Hall.
+
Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png| Spooky theme with Snowfall environment, brings out the hazy fog effect of Snowfall......From <Hamsters> Hall.
+
Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png| Blast Furnace theme with Falling Embers environment......From <Generosity> Hall.
+
 
</gallery>
 
</gallery>
  
 +
==Notes==
 +
These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of [[Furniture]] and other things), visit various public Guild Halls in-game via the entrance located in the [[Garrison]] in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!
  
 +
Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.
  
===Thanks===
+
[[Category:Galleries]]
To all the guilds who cleared furniture out of rooms lacking doors in your beautiful halls. Your time is much appreciated.
+
[[Category:Guild Hall|*]]
 
+
 
+
===Notes===
+
Guilds may or may not change their Themes and Environments as time passes. The guilds in the pic descriptions are for credit, so if you go to their hall and it's changed, don't be too disappointed.
+

Latest revision as of 21:19, 8 February 2019

Themes and Environments are optional aesthetic modifications of a Guild Hall.

A Theme will change the lighting, walls, floor, fog, and background of the Guild Hall.

An Environment will change the weather and other ambient effects of the Guild Hall.

Gallery of Themes and Environments

Notes

These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of Furniture and other things), visit various public Guild Halls in-game via the entrance located in the Garrison in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!

Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.

Personal tools