Difference between revisions of "Themes and Environments"

From SpiralKnights

Jump to: navigation, search
m (Adding new Environment)
 
(31 intermediate revisions by 3 users not shown)
Line 1: Line 1:
===About===
+
'''Themes and Environments''' are optional aesthetic modifications of a [[Guild Hall]].
  
[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu.  
+
A [[Theme (Guild Hall)|Theme]] will change the lighting, walls, floor, fog, and background of the Guild Hall.  
  
Themes change the lighting, walls, floor, fog and background of the Guild Hall.
+
An [[Environment (Guild Hall)|Environment]] will change the weather and other ambient effects of the Guild Hall.  
 
+
__NOTOC__
Environments change the weather and other ambient effects of the Guild Hall.  
+
==Gallery of Themes and Environments==
 
+
<gallery heights=330px widths=330px perrow=3>
If the required expansion is removed, the theme and environment will be restored to default.
+
File:GuildHall-Environment-Default-Overworld.png|No theme or environment installed.
 
+
===Availability===
+
 
+
{{showhide|Availability|content=
+
 
+
 
+
*Available '''themes''' include:
+
**Default Theme
+
*Requires '''both 1F''' expansions:
+
**Blast Furnace Theme
+
**Cooling Chamber Theme
+
*Requires '''both 2F''' expansion:
+
**Wasteworks Theme
+
**Power Complex Theme
+
*Requires '''both 3F''' expansions:
+
**Spooky Theme
+
 
+
*Available '''environments''' include:
+
**Default Environment
+
*Requires '''either 2F''' expansion:
+
**Falling Embers Environment
+
**Snowfall Environment
+
*Requires '''both 2F''' expansions:
+
**Rain Shower Environment
+
}}
+
 
+
 
+
===Themes===
+
 
+
 
+
The Theme of a guild hall will determine how the lighting, walls, floor, fog and background appear to players. Below are the environment-free Themes that a guild can change their guild hall to, should they have the proper wings installed:
+
 
+
[[Image:Change-Theme.png|thumb|right|Change Theme]]
+
 
+
<gallery>
+
Image:GuildHall-Theme-Default.png|.............Default............. From <Of Draco Dusk> Hall.
+
Image:GuildHall-Theme-BlastFurnace.png|.........Blast Furnace......... From <Templarknights> Hall.
+
Image:GuildHall-Theme-CoolingChamber.png|.......Cooling Chamber....... From <Hydra> Hall.
+
Image:GuildHall--Theme-Wasteworks.png|............Wasteworks............ From <Praetorian Khanate> Hall.
+
Image:GuildHall-Theme-PowerComplex.png|..........Power Complex.......... From <Lionheart> Hall.
+
Image:GuildHall-Theme-Spooky.png|...............Spooky............... From <Kleptomaniac> Hall.
+
 
</gallery>
 
</gallery>
 
+
<gallery heights=330px widths=330px perrow=3>
 
+
Image:GuildHall-Environment-Falling Embers-Overworld.png|"Default" theme with "Falling Embers" environment.
 
+
Image:GuildHall-Environment-Snowfall-Overworld.png|"Default" theme with "Snowfall" environment. <br/> Note: the effect is much smoother in-game, it just generates a huge file, so editors had to cut it short.
 
+
Image:GuildHall-Environment-Rain Shower-Overworld.png|"Default" theme with "Rain Shower" environment.
Add pics for wasteworks, cooling chamber.
+
 
+
===Environments===
+
 
+
[[Image:Change-Environment.png|thumb|right|Change Environment]]
+
 
+
The Environment of a guild hall will determine how weather and ambient effects appear to players. These are moving aspects! So a single image does not properly portray an environment, just gives a general idea. To get the feel of an environment, it is best to find one in-game.   
+
 
+
 
+
<gallery>
+
Image:GuildHall-Environment-FallingEmbers.png|.........Falling Embers......... From <Blue Pegasus> Hall. A few glowing dots fade in and out with swirling ash particles.  
+
Image:GuildHall-Environment-Snowfall.png|...............Snowfall............... From <Indo> Hall. Notice the "half" snow dot, the animation makes them fade out through a horizontal.
+
[[File:GuildHall-Environment-RainShower.png|200px]]
+
 
</gallery>
 
</gallery>
 
+
<gallery heights=330px widths=330px perrow=3>
 
+
Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png|''Blast Furnace'' Theme with ''Falling Embers'' Environment.
 
+
Image:GuildHall--ThemeAndEnvironments-BlastFurnaceAndSnowfall.png|''Blast Furnace'' Theme with ''Snowfall'' Environment.
===Themes and Environments: Some Combinations===
+
<gallery heights=300px widths=300px perrow=3>
<gallery>
+
</gallery>
Image:GuildHall-Theme-CoolingChamber.png|.......Cooling Chamber with no environment again....... From <Hydra> Hall.
+
<gallery heights=330px widths=330px perrow=3>
Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png| Cooling Chamber theme with Falling Embers environment......From <Mondgarde> Hall.
+
Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png|''Cooling Chamber'' Theme with ''Falling Embers'' Environment.
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png| Cooling Chamber theme with Snowfall environment......From <Mindfang> Hall.
+
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png|''Cooling Chamber'' Theme with ''Snowfall'' Environment.
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png| Cooling Chamber theme with Rain Shower environment......From <The Blacklisted> Hall.
+
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png|''Cooling Chamber'' Theme with ''Rain Shower'' Environment.
Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png| Blast Furnace theme with Falling Embers environment......From <Generosity> Hall.
+
<gallery heights=150px widths=150px perrow=3>
Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png| Wasteworks theme with Rain Shower environment......From <Blessed Elite> Hall.
+
</gallery>
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png| Power Complex theme with Snowfall environment......From <Paranoida> Hall.
+
<gallery heights=330px widths=330px perrow=3>
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png| Power Complex theme with Rain Shower environment......from <Over Powered Noobs> Hall.
+
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png|''Power Complex'' Theme with ''Snowfall'' Environment.
Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png| Spooky theme with Falling Embers environment ......From <Best Guild Eu> Hall.
+
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png|''Power Complex'' Theme with ''Rain Shower'' Environment.
Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png| Spooky theme with Snowfall environment, brings out the hazy fog effect of Snowfall......From <Hamsters> Hall.
+
<gallery heights=150px widths=150px perrow=3>
 +
</gallery>
 +
<gallery heights=330px widths=330px perrow=3>
 +
Image:GuildHall--ThemeAndEnvironment-ExtraPowercomplexANDrainstorm.png|''Extra Power Complex'' Theme with ''Rain Storm'' Environment.
 +
<gallery heights=150px widths=150px perrow=3>
 +
</gallery>
 +
<gallery heights=330px widths=330px perrow=3>
 +
Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png|''Spooky'' Theme with ''Falling Embers'' Environment.
 +
Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png|''Spooky'' Theme with ''Snowfall'' Environment.
 +
Image:GuildHall--ThemeAndEnvironment-SpookyAndRainshower.png|''Spooky'' Theme with ''Rain Shower'' Environment.
 +
<gallery heights=150px widths=150px perrow=3>
 +
</gallery>
 +
<gallery heights=330px widths=330px perrow=3>
 +
Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png|''Wasteworks'' Theme with ''Rain Shower'' Environment.
 
</gallery>
 
</gallery>
  
 +
==Notes==
 +
These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of [[Furniture]] and other things), visit various public Guild Halls in-game via the entrance located in the [[Garrison]] in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!
  
 +
Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.
  
===Thanks===
+
[[Category:Galleries]]
To all the guilds who cleared furniture out of rooms lacking doors in your beautiful halls. Your time is much appreciated.
+
[[Category:Guild Hall|*]]
 
+
 
+
===Notes===
+
Guilds may or may not change their Themes and Environments as time passes. The guilds in the pic descriptions are for credit, so if you go to their hall and it's changed, don't be too disappointed.
+

Latest revision as of 21:19, 8 February 2019

Themes and Environments are optional aesthetic modifications of a Guild Hall.

A Theme will change the lighting, walls, floor, fog, and background of the Guild Hall.

An Environment will change the weather and other ambient effects of the Guild Hall.

Gallery of Themes and Environments

Notes

These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of Furniture and other things), visit various public Guild Halls in-game via the entrance located in the Garrison in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!

Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.

Personal tools