Difference between revisions of "Danger Mission"

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Danger Missions become available to knights after they reach Rank 4-1. These especially hazardous missions contain three levels, the third level being a [[Treasure Floor]]. Note that you cannot invite players or join parties on the second depth of these missions since it is considered a boss level. This final level, like a Clockworks Terminal, costs no energy to enter, and equipment can be changed freely.
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#REDIRECT [[Mission#Prestige Missions]]
  
Currently, there are four Danger Missions available.
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[[Category:Redirects]]
 
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=Danger Missions=
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==Legion of Almire==
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This danger mission is styled like [[Graveyard]] levels and thus contain mostly [[undead]]. The only statuses present in these levels are [[stun]] from dust zombies and lumbers, and [[curse]] from cursed deadnaughts. It is recommended that you bring armor that protect against shadow damage and have weapons that do elemental damage. It is also recommended that you bring a weapon that can kill deadnaughts in one strike since the resurrection ring on them continually revive the surrounding zombies.
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[[file:Almire Mission.jpg|frame|100px|Promo Propaganda.]]
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====Monsters include:====
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*[[Howlitzer]]s
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*[[Kat#Spookat|Spookat]]s
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*[[Zombie#Dust_Zombie|Dust Zombie]]s
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*[[Almirian Crusader]]s
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*[[Bombie]]s
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*[[Lumber]]s
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*[[Wing#Silkwing|Silkwing]]s
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*[[Deadnaught#Deadnaught|Deadnaught]]s
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*[[Deadnaught#Cursed_Deadnaught|Cursed Deadnaught]]s
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==Compound 42==
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This danger mission is composed of slimes and gremlins. The levels are filled with monsters and traps that will inflict poison and fire. It is ideal for knights to wear the {{SetLink|Dragon Scale}} due to its protection against elemental and pierce damage along with its poison and fire resist. The ideal weapons for these levels are ones that do shadow damage. It isn't very common, but Construct monsters like Red Rovers or Isotrodes can sometimes appear in the first depth.
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[[file:Compound Mission.jpg|frame|200px|Promo Propaganda.]]
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====Monsters include:====
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*[[Lichen#Toxoil|Toxoil]]s
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*[[Lichen#Toxigel|Toxigel]]s
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*[[Lichen#Giant Toxoil|Giant Toxoil]]s
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*[[Polyp#Compound Polyp|Compound Polyp]]s
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*[[Polyp#Caustic Polyp|Caustic Polyp]]s
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*[[Scorcher#Darkfang Scorcher|Darkfang Scorcher]]s
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*[[Scorcher#Gremlin Incinerator|Gremlin Incinerator]]s
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*[[Mender#Darkfang Mender|Darkfang Mender]]s
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*[[Thwacker#Darkfang Thwacker|Darkfang Thwacker]]s
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*[[Knocker#Gremlin Choker|Gremlin Choker]]s
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*[[Knocker#Gremlin Lighter|Gremlin Lighter]]s
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*[[Mortafire#Gremlin Mortafire|Gremlin Mortafire]]s
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*[[Mortafire#Toxic Mortafire|Toxic Mortafire]]s (Rarely)
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*[[Gun Puppy#Red Rover|Red Rover]]s
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*[[Jelly#Jelly Cube|Jelly Cube]]s (Rarely)
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*[[Wing#Silkwing|Silkwing]]s (Rarely)
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*[[Retrode#Isotrode|Isotrode]]s (Rarely)
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==Heart of Ice==
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This ice themed danger mission contains mostly fiends and beasts. Knights should wear armor that grants them freeze resist along with shadow and pierce protection. Unfortunately there is no armor or shield that will grant you maximum protection against all 3 threats therefore most knights choose to skip pierce protection. Knights should bring a pierce weapon and an elemental gun due to the threat of howlitzers in the center of freeze grates.
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[[file:Ice Heart.jpg|frame|200px|Promo Propaganda.]]
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====Monsters include:====
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*[[Howlitzer#Howlitzer|Howlitzer]]s (Rarely)
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*[[Howlitzer#Chilling Howlitzer|Chilling Howlitzer]]s
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*[[Devilite]]s
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*[[Devilite#Layoafer|Layoafer]]s
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*[[Devilite#Pit Boss|Pit Boss]]s
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*[[Devilite#Yesman|Yesman]]s
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*[[Greaver#Pearl Greaver|Pearl Greaver]]s
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*[[Wing#SilkWing|Silkwing]]s
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*[[Chromalisk#Tundralisk|Tundralisk]]s
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*[[Wolver#Frostifur|Frostifur]]s
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*[[Wolver#Alpha Frostifur|Alpha Frostifur]]s
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*[[Wolver#Perma-Frostifur|Perma-Frostifur]]s
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*[[Trojan]]s
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*[[Trojan#Maulos|Maulos]] (Boss)
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==Ghosts in the Machine==
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This shock themed Danger Mission contains both [[Construct]] and [[Undead]] monsters as well as [[Lost Soul#Static Soul|Static Souls]]. Shock protection is must so the [[Magic Cloak|Magic Line]] of armor, particularly [[Divine Mantle]] set is recommended, although protecting against either shadow or elemental damage should keep you healthy.  Elemental [[Damage#Damage types#Elemental damage|weapons]] should be your first choice, and like Legion of Almire, [[Deadnaught#Static Deadnaught|Deadnaught]]s should be disposed of quickly.
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Desactivated Mecha Knights can sometimes be found in the first depth, they can offer a little help if it is necessary for 5 energy.
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[[file:Ghosts Machine.jpg|frame|200px|Promo Propaganda.]]
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====Monsters include:====
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*[[Bombie#Surging Bombie|Surging Bombie]]s
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*[[Zombie#Frankenzom|Frankenzom]]s
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*[[Deadnaught#Static_Deadnaught|Static Deadnaught]]s
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*[[Howlitzer#Shocking Howlitzer|Shocking Howlitzer]]s
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*[[Gun Puppy#Sparky|Sparky]]s
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*[[Mecha Knight#Volt Knight|Volt Knight]]s
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*[[Retrode#Voltrode|Voltrode]]s
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*[[Lumber#Electreant|Electreant]]s (Rarely)
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*[[Scuttlebot#Surgebot|Surgebot]]s
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*[[Battlepod#The Big Iron|The Big Iron]] (Boss)
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Latest revision as of 16:09, 6 January 2016

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