Difference between revisions of "Tortodrone"

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(Types)
(Missile impact seems to shock, but only sometimes)
 
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{{Monster family|Construct}}
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{{Monster family|Construct Family|Resistall|Construct|Construct}}
 
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{{TOCright}}
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'''Tortodrones''' are a type of [[monsters|monster]] found in the [[Clockworks]].
 
== Traits ==
 
== Traits ==
  
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{{clear}}
 
{{clear}}
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== Types ==
 
== Types ==
{{Monster
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{{MonsterTemporary
 
|name=Tortodrone
 
|name=Tortodrone
|tier1=Tier 3
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|tier1=Tier 2 & 3
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[March of the Tortodrones]]: Call of the Colossi
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*[[March of the Tortodrones (Mission)|March of the Tortodrones]]: Call of the Colossi
 
|abilities=
 
|abilities=
 
*Stomp {{attack|normal}}
 
*Stomp {{attack|normal}}
 
*Charge {{attack|normal}} {{status|stun}}
 
*Charge {{attack|normal}} {{status|stun}}
*Rock Missiles {{attack|piercing}} {{status|stun}}
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*Rock Missiles {{attack|normal}} {{attack|elemental}} {{status|stun}} {{status|shock}}
 
*Lodged Rock Missiles {{attack|elemental}} {{status|shock}}
 
*Lodged Rock Missiles {{attack|elemental}} {{status|shock}}
 
|description=A corrupted Tortodrone inflicted by the [[Devilite]]s activities using [[Dark Matter]] minerals in it. They are more aggresive and will attack to the knights after appearing in battle.
 
|description=A corrupted Tortodrone inflicted by the [[Devilite]]s activities using [[Dark Matter]] minerals in it. They are more aggresive and will attack to the knights after appearing in battle.
 
|drop=
 
|drop=
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*{{Mat|Ancient Shell}} (1 - 4)
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Force Dynamo}}
 
*{{Mat|Force Dynamo}}
 
*{{Mat|Rocket Sprocket}}
 
*{{Mat|Rocket Sprocket}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
*{{Mat|Ancient Shell}}
 
 
*{{Mat|Sun Silver}}
 
*{{Mat|Sun Silver}}
 
}}
 
}}
  
 
== Strategy ==
 
== Strategy ==
Don't fight him alone! His Charging Rush is unavoidable but blockable, but he will chain rush and easily break your shield. Without anybody else to distract him, you're up for plenty of hurting. His Rock Missile attack will also shower the room with projectiles, which remain lodged into the ground and inflict damage and possible shock on players who are unfortunate enough to walk over them.
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The Ancient Grove is arguably one of the most difficult boss fights in the game. The Tortodrones' charge attack not only makes Tortodrones difficult to hit with melee weapons, but also with gun charges or bombs. There are jagged edges of the room which they appear in, so a lack of caution can result in players being corner-locked by a charging Tortodrone in a way not unlike Trojans. The shockwave from their groundpound has a limited speed and thus will damage and stun players entering its radius after the attack is performed. When it is performing its Rock Missile attack, it is the most vunerable to attack. However, care should be taken that you are not in the radius of the falling Rock Missiles. These lodge themselves into the ground for a period of time and can provide a nasty shock to those too slow, distracted, or unfortunate to be near them, especially the initial collision with the ground which is far larger than the rocks themselves. A Tortodrone at close range facing a Knight will attempt to Drill Punch them, doing a large amount of damage and knocking them back quite a distance.
  
 
== Trivia ==
 
== Trivia ==
 +
[[File:Monster-Normal Tortodrone.png|thumb|120px|right|A normal Tortodrone.]]
 
*Various [[Scenario Room]]s feature dead (or sleeping) Tortodrones.
 
*Various [[Scenario Room]]s feature dead (or sleeping) Tortodrones.
*On {{release|2014-02-26}}, the Tortodrone has returned along with a new ancient promotion.
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*A large group of normal Tortodrones can be seen after finishing the [[March of the Tortodrones]] mission, they are not fought directly.
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*Tortodrones were originally well associated with the guaranteed drop of a [[Stone Tortoise]], something that occurred when they were in the game during the Preview Event. Following this trend, they now will always drop at least 1 [[Ancient Shell]].
 +
 
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== Historical notes ==
 +
*On {{release|2014-02-26}}, the Tortodrone has made a return along with a new ancient promotion.
  
 
== See Also ==
 
== See Also ==
 
*[[Monster#Construct Family|Construct Family]]
 
*[[Monster#Construct Family|Construct Family]]
 
*[[Monsters]]
 
*[[Monsters]]
 +
*[[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Construct family]]
 
[[Category:Construct family]]

Latest revision as of 16:23, 15 August 2018

Construct Family
Icon Gate Icon-Construct.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense increased.png Defense increased.png

Tortodrones are a type of monster found in the Clockworks.

Traits

The Tortodrone is a massive, bipedal, robotic tortoise. Most frequently, they're encountered slowly patrolling corridors in the Clockworks. Nobody knows what they're searching for or guarding against, because they will completely ignore Knights and monsters alike, unless provoked. Similarly, nobody knows their origin. They weren't created by the Gremlins, and the Strangers only offer vague theories of a mysterious ancient civilization.

Tortodrones are being called on the Long Migration. Even the Strangers do not know the reasons for this mysterious event but these giant, robotic tortoises can be glimpsed traveling through the clockworks.

Types

Tortodrone
Tier 2 & 3
Monster-Tortodrone.png


Abilities
  • Stomp Attack normal icon.png
  • Charge Attack normal icon.png Icon status stun.png
  • Rock Missiles Attack normal icon.png Attack elemental icon.png Icon status stun.png Icon status shock.png
  • Lodged Rock Missiles Attack elemental icon.png Icon status shock.png
Location Drops
Description

A corrupted Tortodrone inflicted by the Devilites activities using Dark Matter minerals in it. They are more aggresive and will attack to the knights after appearing in battle.


Strategy

The Ancient Grove is arguably one of the most difficult boss fights in the game. The Tortodrones' charge attack not only makes Tortodrones difficult to hit with melee weapons, but also with gun charges or bombs. There are jagged edges of the room which they appear in, so a lack of caution can result in players being corner-locked by a charging Tortodrone in a way not unlike Trojans. The shockwave from their groundpound has a limited speed and thus will damage and stun players entering its radius after the attack is performed. When it is performing its Rock Missile attack, it is the most vunerable to attack. However, care should be taken that you are not in the radius of the falling Rock Missiles. These lodge themselves into the ground for a period of time and can provide a nasty shock to those too slow, distracted, or unfortunate to be near them, especially the initial collision with the ground which is far larger than the rocks themselves. A Tortodrone at close range facing a Knight will attempt to Drill Punch them, doing a large amount of damage and knocking them back quite a distance.

Trivia

A normal Tortodrone.
  • Various Scenario Rooms feature dead (or sleeping) Tortodrones.
  • A large group of normal Tortodrones can be seen after finishing the March of the Tortodrones mission, they are not fought directly.
  • Tortodrones were originally well associated with the guaranteed drop of a Stone Tortoise, something that occurred when they were in the game during the Preview Event. Following this trend, they now will always drop at least 1 Ancient Shell.

Historical notes

  • On release 2014-02-26, the Tortodrone has made a return along with a new ancient promotion.

See Also

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