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− | ==Usage==
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− | Keep a consistent format for describing the important aspects of a floor per ToC section. Use on mission pages.
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− | ==Code==
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− | <pre>
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− | {{runthrough | + | |
− | |icon =
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− | |name =
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− | |depth =
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− | |summary =
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− | }} | + | |
− | </pre>
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− | ==Parameters==
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− | ===Required===
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− | *name
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− | :the name of the floor - this shows up as the second line during loading screens and in the gate map
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− | *depth
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− | :a numerical value of the depth of the floor. This is variable for prestige missions - say so with "<nowiki>Depends on [[Player Rank|rank]]</nowiki>"
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− | *summary
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− | :Briefly describe the goal of the area. Defeat a boss? Obtain an item? Or just get to the elevator? Elsewhere on the page (outside of template): describe the area in more detail in the environment section, and/or add a strategy section below the environment section if it's really complicated.
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− | ====Semi-Optional====
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− | *icon
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− | :defaults to <nowiki>{{name}}</nowiki>. But sometimes you can just use an icon that's already there, since many of these floors are just tunnels and so on.
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Latest revision as of 07:55, 16 December 2015