Difference between revisions of "Template:MonsterInfo"

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m (going with "class" as per release notes)
(Reworded defenses section to focus more on damage types rather than defense types)
 
(15 intermediate revisions by one other user not shown)
Line 9: Line 9:
 
|2 = center
 
|2 = center
 
|3 = middle
 
|3 = middle
 +
|4 = 99
 
}}
 
}}
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKCell|1=<div style="text-align:left">'''Family'''</div>
+
{{SKCell|1=<div style="text-align:left;">'''Taxonomy'''</div>
[[File:{{#switch:{{{1|}}}|unknown=Unknown|#default=Gate Icon-{{#switch:{{{1|beast}}}
+
[[File:{{#switch:{{{1|unknown}}}|unknown=Unknown|#default=Gate Icon-{{#switch:{{{1|}}}
 
|beast    = Beast
 
|beast    = Beast
 
|construct = Construct
 
|construct = Construct
Line 19: Line 20:
 
|slime    = Slime
 
|slime    = Slime
 
|undead    = Undead
 
|undead    = Undead
}}}}.png|50px|link=Monster#{{#switch:{{{1|beast}}}
+
}}}}.png|45px|link=Monster#{{#switch:{{{1|unknown}}}
 
|beast    = Beast Family
 
|beast    = Beast Family
 
|construct = Construct Family
 
|construct = Construct Family
Line 27: Line 28:
 
|undead    = Undead Family
 
|undead    = Undead Family
 
|unknown  = Unknown  
 
|unknown  = Unknown  
}}]] [[Monster#{{#switch:{{{1|beast}}}
+
}}]] [[Monster#{{#switch:{{{1|unknown}}}
 
|beast    = Beast Family
 
|beast    = Beast Family
 
|construct = Construct Family
 
|construct = Construct Family
Line 34: Line 35:
 
|slime    = Slime Family
 
|slime    = Slime Family
 
|undead    = Undead Family
 
|undead    = Undead Family
|unknown  = Unknown}}|{{#switch:{{{1|beast}}}
+
|unknown  = Unknown}}|{{#switch:{{{1|unknown}}}
 
|beast    = Beast
 
|beast    = Beast
 
|construct = Construct
 
|construct = Construct
Line 42: Line 43:
 
|undead    = Undead
 
|undead    = Undead
 
|unknown  = Unknown
 
|unknown  = Unknown
}} {{#switch:{{{1|}}}|unknown=|#default=Family}}]]  
+
}}{{#switch:{{{1|unknown}}}|unknown=|#default=&nbsp;Family}}]], {{{class}}} [[Monster Classification|Class]]
 
|2=center
 
|2=center
|4=3
+
|4=99
 
}}
 
}}
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKCell|1=<div style="text-align:left">'''Class'''</div>
+
{{SKCell|1=<div style="text-align:left;">'''[[Defense|Defenses]] of {{#switch:{{{1|unknown}}}
{{{class}}}
+
|unknown= "unknown" monsters
|2=center
+
|the {{ucfirst:{{{1}}}}} family
}}
+
}}:'''</div>
{{SKNewRow}}
+
 
{{SKCell|1='''[[Defense|Defenses]]'''
+
{{#switch:{{{1|unknown}}}|unknown=Weaknesses and resistances depend on individual monster stats.|#default=Weak to [[File:Attack {{#switch:{{{1|beast}}}
----
+
<div style="text-align:left">Weak to:</div>
+
{{#switch:{{{1|}}}|unknown=none|#default=[[File:Attack {{#switch:{{{1|beast}}}
+
 
|beast    = piercing
 
|beast    = piercing
 
|construct = elemental
 
|construct = elemental
Line 62: Line 60:
 
|slime    = shadow
 
|slime    = shadow
 
|undead    = elemental
 
|undead    = elemental
}} icon.png|20px|link=Damage#{{#switch:{{{1|beast}}}
+
}} icon.png|25px|{{#switch:{{{1|beast}}}
|beast    = Piercing Damage
+
|beast    = Piercing
|construct = Elemental Damage
+
|construct = Elemental
|fiend    = Piercing Damage
+
|fiend    = Piercing
|gremlin  = Shadow Damage
+
|gremlin  = Shadow
|slime    = Shadow Damage
+
|slime    = Shadow
|undead    = Elemental Damage
+
|undead    = Elemental
}}]] [[{{#switch:{{{1|beast}}}
+
}}]] damage}}  
|beast    = Piercing Damage
+
{{#switch:{{{1|unknown}}}|unknown=|#default=
|construct = Elemental Damage
+
----
|fiend    = Piercing Damage
+
Resistant to [[File:Attack {{#switch:{{{1|beast}}}
|gremlin  = Shadow Damage
+
|slime    = Shadow Damage
+
|undead    = Elemental Damage
+
}}]]}}<br>
+
<div style="text-align:left">Resistant to:</div>
+
{{#switch:{{{1|}}}|unknown=none|#default=[[File:Attack {{#switch:{{{1|beast}}}
+
 
|beast    = elemental
 
|beast    = elemental
 
|construct = piercing
 
|construct = piercing
Line 85: Line 77:
 
|slime    = piercing
 
|slime    = piercing
 
|undead    = shadow
 
|undead    = shadow
}} icon.png|20px|link=Damage#{{#switch:{{{1|beast}}}
+
}} icon.png|25px|{{#switch:{{{1|beast}}}
|beast    = Elemental Damage
+
|beast    = Elemental
|construct = Piercing Damage
+
|construct = Piercing
|fiend    = Shadow Damage
+
|fiend    = Shadow
|gremlin  = Elemental Damage
+
|gremlin  = Elemental
|slime    = Piercing Damage
+
|slime    = Piercing
|undead    = Shadow Damage
+
|undead    = Shadow
}}]] [[{{#switch:{{{1|beast}}}
+
}}]] damage}}  
|beast    = Elemental Damage
+
{{#switch:{{{1|unknown}}}|unknown=|#default=  
|construct = Piercing Damage
+
----
|fiend    = Shadow Damage
+
Neutral to [[File:Attack normal icon.png|25px|Normal]] & {{#switch:{{{1|}}}|unknown=none|#default=[[File:Attack {{#switch:{{{1|beast}}}
|gremlin  = Elemental Damage
+
|slime    = Piercing Damage
+
|undead    = Shadow Damage
+
}}]]}}<br>
+
<div style="text-align:left">Neutral to:</div>
+
{{#switch:{{{1|}}}|unknown=all [[damage]]|#default=
+
[[File:Attack normal icon.png|20px|link=Damage#Normal Damage]] [[Damage#Normal Damage|Normal Damage]]<br>
+
{{#switch:{{{1|}}}|unknown=none|#default=[[File:Attack {{#switch:{{{1|beast}}}
+
 
|beast    = shadow
 
|beast    = shadow
 
|construct = shadow
 
|construct = shadow
Line 110: Line 94:
 
|slime    = elemental
 
|slime    = elemental
 
|undead    = piercing
 
|undead    = piercing
}} icon.png|20px|link=Damage#{{#switch:{{{1|beast}}}
+
}} icon.png|25px|{{#switch:{{{1|beast}}}
|beast    = Shadow Damage
+
|beast    = Shadow
|construct = Shadow Damage
+
|construct = Shadow
|fiend    = Elemental Damage
+
|fiend    = Elemental
|gremlin  = Piercing Damage
+
|gremlin  = Piercing
|slime    = Elemental Damage
+
|slime    = Elemental
|undead    = Piercing Damage
+
|undead    = Piercing
}}]] [[{{#switch:{{{1|beast}}}
+
}}]] damage}}}}  
|beast    = Shadow Damage
+
|construct = Shadow Damage
+
|fiend    = Elemental Damage
+
|gremlin  = Piercing Damage
+
|slime    = Elemental Damage
+
|undead    = Piercing Damage
+
}}]]}}
+
}}
+
 
|2=center
 
|2=center
|3=top
 
|6=50%
 
 
}}
 
}}
 
}}
 
}}

Latest revision as of 19:57, 29 April 2020

MonsterInfo
Image Wanted.png
Taxonomy

Unknown.png Unknown, {{{class}}} Class

Defenses of "unknown" monsters:

Weaknesses and resistances depend on individual monster stats.

The MonsterInfo is a monster.


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