Difference between revisions of "Stun Gun"

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m (Corrected range. Previous method of estimating by sight inaccurate. Recalculating based on how far I can destroy blocks. Also added AOE & knockback effect into charge attack.)
m (Combat)
 
(27 intermediate revisions by 14 users not shown)
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| type = handgun
 
| type = handgun
 
| star = 0
 
| star = 0
| abilities = * Good chance of causing Moderate [[Stun]]
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|damage 1      = Normal
 +
|abilities     = yes
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.
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{{Quote|A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.|Tooltip}}
  
== Attacks ==
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== Acquisition ==
[[image:Stun_Gun_demo_combo.gif|250px|thumb|Demo animation of combo-attack.]]
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{{Handgun/Acquisition}}
[[image:Stun_Gun_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]]
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 +
=== Alchemy Path ===
 +
{{SKWindowsmall
 +
| width = *
 +
| title = {{PAGENAME}}'s alchemy path
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| body = {{{SKWindow/NewRow}} style="background: #114255;"
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{{Alchemy paths header}}
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{{SKWindow/NewRow}}
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{{Alchemy tree|name=Stun Gun}}
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{{!}}}
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}}
 +
 
 +
== Combat ==
 
=== Basic Attack ===
 
=== Basic Attack ===
Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
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Fires a ball of energy up to 8 squares away and has a chance to [[Stun]] on hit. The projectiles move at medium speed and the user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing.  
<br />There is no recoil when using the basic attack and the user can move at approximately half speed while firing.  
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*'''Note: Shots from the basic attack will not stun enemies.'''
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=== Charge Attack ===
 
=== Charge Attack ===
Fires a bigger ball of energy that explodes on impact, harming anything within a radius of 0.5 square.  
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Fires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to [[Stun]] on hit. The recoil from the shot will push the user back 2/3 of a square.
<br />The projectile has the same speed and range as the basic attack, will knockback enemies, and has a chance to [[Stun]] on hit.
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<br />The recoil from the shot will push the user back 2/3 of a square.
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=== Damage ===
 
=== Damage ===
----
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{{Damage Disclaimer}}
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
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{{Damage/Proto Gun/0}}
  
{{SKDamageTable|
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== Gallery ==
{{SKNewRow}}
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{{Gallery/Weapon
{{SKCell||background=#114255}}  {{SKCell|'''Normal Damage'''|background=#8CCAFE|2=center|4=6}}
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|name      = {{PAGENAME}}
{{SKDamageRow|Each Bullet|10 - 11|?10 - 11|?|?|?|?}}
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|type      = handgun
{{SKDamageRow|Charge|19 - 21|?16 - 17|?|?|?|?}}
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}}
 
}}
  
== Vendors ==
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== See Also ==
Vendors that sell this item:
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{{equipment see also}}
* [[Ricasso]]
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* [[Quince]]
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== Recipe ==
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Unknown.
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== Alchemy Path ==
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{{SKWindowsmall
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| width = 50%
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| title = {{PAGENAME}}'s alchemy path
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| body = {{alchemy paths header}}
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{{Alchemy path
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|stage0=Stun Gun
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|stage1=
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|stage2=
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|stage3=
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|stage4=
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|stage5=
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}}
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}}
+
  
[[Category: No Recipe]]
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[[Category:No Recipe]]

Latest revision as of 02:50, 4 May 2020

Stun Gun
Stun Gun-Equipped.png
☆☆☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Stun Gun Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Stun Gun is a 0-star handgun.

Description

A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal. — Tooltip

Acquisition

Equipment-Stun Gun icon.png: Ricasso - Always in stock for 150 crowns in the Haven Bazaar (unbound).

Alchemy Path

Stun Gun's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Stun Gun
Stun Gun

Combat

Basic Attack

Fires a ball of energy up to 8 squares away and has a chance to Stun on hit. The projectiles move at medium speed and the user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing.

Charge Attack

Fires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to Stun on hit. The recoil from the shot will push the user back 2/3 of a square.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Stun Gun's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Basic Attack 10 - 11 11 - 10 9 8 8 - 7 7 - 6
Charge Attack 22 - 24 20 - 18 17 - 15 15 - 14 13 - 12 12 - 11

Gallery

Click to see more info about this image Click to see more info about this image
Basic Attack
(Animation - click to see)
Charge Attack
(Animation - click to see)
No news art for this item. Click to see more info about this image Click to see more info about this image
No official announcement for this item. Another tooltip view.
(Animation - click to see)
An inspect window view.

See Also

Personal tools