Difference between revisions of "Boltbrand"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = sword | + | | type = sword |
− | | star = 4 | + | | star = 4 |
− | | abilities = | + | | damage 1 = Normal |
− | + | | damage 2 = Elemental | |
+ | | abilities = yes | ||
+ | | status = Shock | ||
}} | }} | ||
== Description == | == Description == | ||
− | A high-tech blade that fuses Spiral and Clockwork technology. It can produce a powerful electrical discharge that is harmless to knights. | + | {{Quote|A high-tech blade that fuses Spiral and Clockwork technology. It can produce a powerful electrical discharge that is harmless to knights.|Tooltip}} |
− | == | + | ==Acquisition== |
+ | {{Sword/Acquisition}} | ||
− | === | + | === Recipe === |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | = | + | |
{{recipe/start|star=4kc}} | {{recipe/start|star=4kc}} | ||
{{recipe/row|Blue Shard|15}} | {{recipe/row|Blue Shard|15}} | ||
Line 30: | Line 23: | ||
{{recipe/row|Volt Oil|1}} | {{recipe/row|Volt Oil|1}} | ||
{{recipe/row|Thunderball|1}} | {{recipe/row|Thunderball|1}} | ||
+ | {{recipe/rarity|Elite Orb of Alchemy|3}} | ||
{{recipe/special|Shockburst Brandish|5+}} | {{recipe/special|Shockburst Brandish|5+}} | ||
{{recipe/end}} | {{recipe/end}} | ||
− | == Alchemy Path == | + | === Alchemy Path === |
{{:Brandish/alchemy path}} | {{:Brandish/alchemy path}} | ||
+ | |||
+ | == Combat == | ||
+ | === Basic Attack === | ||
+ | A standard 3-hit combo. | ||
+ | |||
+ | === Charge Attack === | ||
+ | The Knight lunges forward slightly with a powerful forward slash, which is followed by 4 explosions. The explosions do not go over gaps. All of the explosions have a high chance of causing [[Shock]]. | ||
+ | |||
+ | === Damage === | ||
+ | {{Damage Disclaimer}} | ||
+ | {{Damage/Brandish/4|Elemental}} | ||
+ | |||
+ | |||
+ | '''{{status|shock}} Shock damage:''' | ||
+ | {{Damage/Shock/3}} | ||
+ | |||
+ | ==Notes== | ||
+ | Despite what the description implies, the {{PAGENAME}} is just as capable of electrocuting knights in [[Lockdown]] as it does monsters. | ||
+ | |||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
+ | |||
+ | [[Category:Glowing-SFX|8]] |
Latest revision as of 08:47, 4 May 2020
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The Boltbrand is a 4-star sword.
Contents
Description
A high-tech blade that fuses Spiral and Clockwork technology. It can produce a powerful electrical discharge that is harmless to knights. — Tooltip
Acquisition
: Sullivan - Always in stock for 100 Krogmo Coins (bound)
Recipe
The 4-star recipe for this item costs 100 Krogmo Coins; the alchemy cost is 2,500 crowns. Below are the materials needed to make the Boltbrand.
Name | Amount |
Blue Shard | 15 |
Beast Scale | 4 |
Monster Bone | 3 |
Rocket Sprocket | 1 |
Volt Oil | 1 |
Thunderball | 1 |
Elite Orb of Alchemy | 3 |
Shockburst Brandish (Heat Level 5+) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Boltbrand's alchemy path | ||||||||||||||||||||||||||
|
Combat
Basic Attack
A standard 3-hit combo.
Charge Attack
The Knight lunges forward slightly with a powerful forward slash, which is followed by 4 explosions. The explosions do not go over gaps. All of the explosions have a high chance of causing Shock.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Boltbrand's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Constructs and Undead | ||||||
Hit 1 and 2 | 37 - 44 | 53 - 64 | 108 - 110 | 117 - 122 | 178 - 236 | 253 |
Hit 3 | 48 - 58 | 65 - 78 | 136 - 142 | 145 - 155 | 229 - 312 | 322 - 320 |
Charge | 72 - 86 | 102 - 115 | 201 - 219 | 231 - 248 | 361 - 479 | 522 - 538 |
Explosion | 19 - 23 | 25 - 34 | 58 - 61 | 66 - 68 | 105 - 142 | 152 - 157 |
Versus Slimes and Fiends | ||||||
Hit 1 and 2 | 32 - 36 | 42 - 50 | 88 - 85 | 89 - 91 | 133 - 174 | 183 - 173 |
Hit 3 | 43 - 50 | 54 - 63 | 116 | 113 - 118 | 184 - 255 | 267 - 228 |
Charge | 67 - 78 | 90 - 100 | 181 - 193 | 200 - 210 | 316 - 422 | 457 - 456 |
Explosion | 16 - 20 | 22 - 29 | 47 - 49 | 53 - 56 | 79 - 103 | 109 - 112 |
Versus Beasts and Gremlins | ||||||
Hit 1 and 2 | 20 - 22 | 27 - 32 | 55 | 57 - 60 | 86 - 113 | 120 - 117 |
Hit 3 | 26 - 30 | 33 - 39 | 71 - 72 | 72 - 76 | 115 - 158 | 167 - 149 |
Charge | 39 - 46 | 54 - 60 | 108 - 116 | 121 - 128 | 190 - 254 | 276 - 279 |
Explosion | 10 - 13 | 15 - 19 | 30 - 33 | 35 - 38 | 53 - 69 | 74 - 78 |
Boltbrand's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Constructs and Undead | ||||||
Spasm | 3 - 5 | 7 - 8 | 9 - 12 | 15 - 18 | 21 - 26 | 28 - 30 |
Versus Slimes and Fiends | ||||||
Spasm | 3 - 4 | 6 - 7 | 8 - 10 | 12 - 14 | 17 - 21 | 22 - 23 |
Versus Beasts and Gremlins | ||||||
Spasm | 1 - 2 | 2 - 3 | 3 - 4 | 5 - 6 | 7 - 8 | 9 - 10 |
Notes
Despite what the description implies, the Boltbrand is just as capable of electrocuting knights in Lockdown as it does monsters.
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)