Difference between revisions of "Talk:Gate construction"
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So to prevent it - its two simple rules: | So to prevent it - its two simple rules: | ||
− | 1) Always deposit Yellow minerals at stratums 5 | + | 1) Always deposit Yellow minerals at stratums 5 or 6. |
− | 2) Always deposit Red and Purple minerals at stratums 1,2,3 | + | |
+ | 2) Always deposit Red and Purple minerals at stratums 1,2,3 or 4. | ||
+ | |||
+ | == Boosting Mineral Types == | ||
+ | |||
+ | Why not just take out the Boosting Mineral Types section? It's outdated so why is it there? --[[User:TGYoshi|TGYoshi]] 16:33, 21 October 2011 (UTC) | ||
+ | |||
+ | :Just hadn't noticed. I've removed it. Feel free to hunt for other outdated references to boosting materials on the wiki. --[[User:Equinox|Equinox]] 16:25, 22 October 2011 (UTC) |
Latest revision as of 16:25, 22 October 2011
Contents
Numbers
There is a section that includes how many minerals are required to make a gate. However, in the past this number scaled automatically depending on the activity of players... now that the gate creation system has changed, we should watch gates for signs of variation. --Pauling 04:42, 13 March 2011 (UTC)
- Yeah, I had just accidentally left that in there and probably edited it to remove them after you'd read the article. I was putting them in when I looked at another gate and noticed it was still variable. --Equinox 15:03, 13 March 2011 (UTC)
Strata do not seem to have any capacity at all listed any more; a rewrite of several sections may be appropriate. Does anyone have any information regarding how the mineral prices are now determined? --Antistone 06:24, 19 August 2011 (UTC)
Stratum Theme Determination
How was the dual-majority theory dis-proven? It seems to be the case in my research as well. --Furyhunter 06:31, 6 April 2011 (UTC)
- My research has found gates of Valestone and Luminite to be both beast and slime. The deciding factor to this, as I had witnessed, was the third most prevalent mineral (in this case, Crimsonite and Moonstone). You can view my current research on this here. --Ekkosangen 16:50, 6 April 2011 (UTC)
- I don't see any valestone/luminite beast gates on that spreadsheet.
- It was an observed combination on stratum 2 of Coral Pawn, it locked in at Slime but was dancing between Beast and Slime as Moonstone and Crimsonite were deposited. The combination will be correct in practice. --Ekkosangen 00:34, 7 April 2011 (UTC)
http://wiki.spiralknights.com/File:Stratum_Determination.png For good measure. Magnus 06:13, 20 April 2011 (UTC)
I've just observed a gate that is inconsistent with the posted recipes. I'm not sure if this is a rule that we don't know about or just a bug, but the gate is reporting an anti-mineral disruption when the highest three minerals are moonstone, dark matter, and crimsonite, in that order--the table says the anti-mineral for the moonstone/dark matter recipe is valestone. http://wiki.spiralknights.com/File:Wrong_anti_mineral.jpg --Antistone 06:43, 19 August 2011 (UTC)
Anti-mineral Disruptions
It is known that if there is an anti-mineral disruption, the stratum theme is chosen randomly.
My question: If there is an anti-mineral disruption, is the theme chosen from all ten themes or just the nine that exclude the theme it would be if not for the anti-mineral disruption?
simple rule
So: Theres one thing thats bad - tier 3 devilites.
So to prevent it - its two simple rules:
1) Always deposit Yellow minerals at stratums 5 or 6.
2) Always deposit Red and Purple minerals at stratums 1,2,3 or 4.
Boosting Mineral Types
Why not just take out the Boosting Mineral Types section? It's outdated so why is it there? --TGYoshi 16:33, 21 October 2011 (UTC)
- Just hadn't noticed. I've removed it. Feel free to hunt for other outdated references to boosting materials on the wiki. --Equinox 16:25, 22 October 2011 (UTC)