Difference between revisions of "Battlepod"

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|location=
 
|location=
 
*[[Deconstruction Zone]]
 
*[[Deconstruction Zone]]
 +
*[[Operation Crimson Hammer]]: Engines of War
 
|description=
 
|description=
 
A large construct used for various purposes by [[Gremlin]]s. It is protected by a shield that lasts a set amount of time before shattering and needing to recharge.
 
A large construct used for various purposes by [[Gremlin]]s. It is protected by a shield that lasts a set amount of time before shattering and needing to recharge.
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*Shield (Passive)
 
*Shield (Passive)
 
|drop= None
 
|drop= None
|description=  Final mini boss of [[Mission|Ghosts in the machine]], Large Battlepod fixed to the chamber with no more info about it, 2 monster spawns that change between Surgebots, Volt Knight and Voltrode, 2 files of 2 shock balls orbit around him. Consists in 3 phases:
+
|description=  Final mini boss of [[Mission|Ghosts in the machine]], Large Battlepod fixed to the chamber with no more info about it, 2 monster spawns that change between [[Surgebot]]s, [[Volt Knight]]s and [[Voltrode]]s, 2 files of 2 shock balls orbit around him. Consists in 3 phases:
 
*First phase only has 1 spawn ,up to 2 wires break the ground and try to hit the players and fires 2 lasers beams in a random direction. After 4 laser fires its shield will break and give opportunity to him it.  
 
*First phase only has 1 spawn ,up to 2 wires break the ground and try to hit the players and fires 2 lasers beams in a random direction. After 4 laser fires its shield will break and give opportunity to him it.  
 
*Second phase has 2 spawns and up to 4 wires and 4 lasers at once
 
*Second phase has 2 spawns and up to 4 wires and 4 lasers at once

Revision as of 19:13, 13 January 2013

Construct
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Battlepods are a type of monster found in the Clockworks.

Traits

Battlepods are large, stationary constructs protected by a shield. As long as their shield is up, they are immune to all damage. They sometimes come with orbiting, breakable blockades in addition to their shield. Unlike other constructs, they lack resistances and weaknesses and are completely immune to all status effects.

Battlepods are usually encountered in predetermined areas in Missions, however they may randomly spawn in Deconstruction Zones.

Note: This monster has status variants, but they are currently not documented as their official names are not known.

Types

Battlepod


The Big Iron


Strategy

  • The Big Iron works similar to Battlepods, as it has a timed shield that protects it from all damage. It has three stages that increase the number of beams and how often the wires pop up to hit you. It is good to always be ready to hit it, as its shield stays up for far longer than Battlepods' shields. It is also wise to bring weapons that are good on stationary targets, such as the Autogun family or a cheaper and weaker alternative, the Leviathan Blade. After its defeat you will win the mission and gain access to the prize room.
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