Difference between revisions of "Plinkop"
From SpiralKnights
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{{stub}} | {{stub}} | ||
+ | {{NPCInfo | ||
+ | |name = Plinkop | ||
+ | |type = stranger | ||
+ | |role = Clockwork theorist | ||
+ | |appearance = {{???}} | ||
+ | |location = | ||
+ | *[[Town Square]] | ||
+ | }} | ||
− | + | ==Notes== | |
+ | This character has been in the game since {{???}}. | ||
− | + | Plinkop is a [[Stranger]] who supplies theories about the [[Clockworks]]; its age, origins and how it was created, and the [[Core]]. This philosophical Stranger is located north of the Auction House, next to the entrance to the Arcade. | |
− | + | ==Gallery== | |
+ | <gallery heights=175px widths=175px perrow=3> | ||
+ | File:Plinkop-Overworld 1.png|{{PAGENAME}} as he appears in the [[Town Square]]. | ||
+ | </gallery> | ||
− | [[ | + | ==Dialogue== |
− | {{ | + | {{Dialogue/Showhide |
+ | |title = [[Town Square|Haven: Town Square]] | ||
+ | |content = {{:{{PAGENAME}} Dialogue/Town Square}} | ||
+ | }} | ||
+ | |||
+ | == See Also == | ||
+ | {{NPC see also}} |
Revision as of 03:04, 28 September 2015
This article is a stub. You can help by expanding it. |
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Plinkop is an NPC.
Contents
Notes
This character has been in the game since ???.
Plinkop is a Stranger who supplies theories about the Clockworks; its age, origins and how it was created, and the Core. This philosophical Stranger is located north of the Auction House, next to the entrance to the Arcade.
Gallery
Plinkop as he appears in the Town Square.
Dialogue
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- Tell me what you know about the Clockworks.
- Nothing at this time, thanks. (Ends conversation)
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- How old are the Clockworks?
- How were the Clockworks created?
- What lies at the core of the Clockworks?
- On second thought, I've got some adventuring to do. Bye! (Ends conversation)
Dialogue options:
"How old are the Clockworks?"
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- I've got another question.
- Thanks for the info tall guy, see you around town. (Ends conversation)
"How were the Clockworks created?"
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- I've got another question.
- Thanks for the info tall guy, see you around town. (Ends conversation)
"*What lies at the core of the Clockworks?"
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- I've got another question.
- Thanks for the info tall guy, see you around town. (Ends conversation)