Difference between revisions of "Template:MissionInfo/doc"
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Revision as of 06:41, 17 May 2015
Usage
Puts an infobox about the mission on the page. It emphasizes what players seem to want to know the most about missions at a glance. More information is in the body of the page to the left of this template. It also controls the ToClimit of mission pages.
Code
{{MissionInfo |name = |event = |type = |host rank = |rank = |depth range = |combat floors = |stratum = *Monsters: *Status: |rewards = |NPCs = }}
Parameters
Required
- name
- The name of the mission. Use {{PAGENAME}} if you want - pay attention to disambiguation issues.
- event
- either yes or no. Is it only available during an event? Then say yes.
- type
- Must be one of the following:
- rank
- prestige
- danger
- host rank
- the rank the player must be to start the mission through the mission interface on their own
- combat floors
- the number of floors where you can smack enemies
- stratum
- monsters and status that show up in the level
- rewards
- the rewards you get for completing the mission (does not involve monster drops or box drops)
Semi-Optional
- rank
- the rank of the mission itself as indicated in the mission interface
- this shows up for type=rank. For prestige and danger missions, it defaults to blank.
- depth range
- the depth range of the mission, not including the lobby.
- this shows up for type=rank. For prestige and danger missions, it defaults to a phrase.
- NPCs
- any notable NPCs that talk to and/or accompany players, as well as major units such as bosses, mini bosses, or unique encounters
- defaults to *None
Example
{{MissionInfo |name = Heart of Ice |event = no |type = danger |host rank = {{???}} |combat floors = 2 |stratum = *Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} *Status: {{status|freeze}} |rewards = *180 [[Prestige]] |NPCs = *[[Maulos]] (enemy) }}
- Produces
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Heart of Ice is a dangerous prestige mission.
Notes
This template is part of the infobox project. Discussion on the forums can be found here, specifically comment #16.